Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser

Quick Information

VectorizeImage is a lightweight Godot editor plugin for converting 2D raster textures into vector-style meshes directly in the editor.Choose between Random, Edge, or Segment-based generation modes, tweak visual parameters like edge thresholds and dot spacing. The plugin outputs editable 2D meshes you can use in your game scenes — perfect for stylized visuals or abstract effects.
VectorizeImage Plugin for Godot
VectorizeImage is a custom Godot plugin that turns raster textures into triangulated meshes using random distribution and edge detection without segmentation or with segmentation. Perfect for stylized assets or experimental image-based mesh generation.
Note: This plugin is currently only available for local use and not yet published on the Godot Asset Library.
Features
- Supports 3 generation modes:
Random
,Edge
, andSegment
- Adjustable color modes:
Single
(flat color) orBlend
(gradient) - Built-in mesh generation using Godot’s 2D rendering
- Highly configurable dot spacing, thresholds, and resolution scaling
- Preview and regenerate meshes live in the editor
Prerequisites
- Godot Engine 4.x (Developed on version 4.3)
Installation
- Copy the plugin folder to your project:
res://addons/VectorizerImagePlugin/
Usage
- Add a
VectorizeImage
node to your scene. - Assign a texture to the Texture Image field.
- Choose a Generation Mode:
Random
: Places dots randomlyEdge
: Places dots along detected edgesSegment
: Places dots along color segment boundaries
- Choose a Color mode:
Single
: Uses center color of triangleBlend
: Averages colors between vertices
- Adjust relevant parameters:
Down Scale Multiplier
: Reduce input resolutionEdge Threshold
,Dot Spacing
,Edge Contrast Threshold
, etc.
- Enable the Generate checkbox to create the mesh.
- Optionally use the Preview field to see your texture overlaid.
Feedback
Feel free to submit suggestions, issues, or feature requests via GitHub Issues.
VectorizeImage is a lightweight Godot editor plugin for converting 2D raster textures into vector-style meshes directly in the editor.
Choose between Random, Edge, or Segment-based generation modes, tweak visual parameters like edge thresholds and dot spacing. The plugin outputs editable 2D meshes you can use in your game scenes — perfect for stylized visuals or abstract effects.
Reviews
Quick Information

VectorizeImage is a lightweight Godot editor plugin for converting 2D raster textures into vector-style meshes directly in the editor.Choose between Random, Edge, or Segment-based generation modes, tweak visual parameters like edge thresholds and dot spacing. The plugin outputs editable 2D meshes you can use in your game scenes — perfect for stylized visuals or abstract effects.