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Dioptra Level Editor

An asset by skarik
The page banner background of a mountain and forest
Dioptra Level Editor hero image

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Dioptra Level Editor icon image
skarik
Dioptra Level Editor

Build levels inside of Godot! With a design avoiding nodes-per-shape, and slimming the texturing workflow.Level editor tool in the vein of Cyclops and Codex, though eschewing the node-based approach. Takes some inspiration from both Valve's Hammer and Trenchbroom (and a little bit of Scythe).Note, for the developer this is a "Good Enough" editor. For you, this may not be production ready and t's recommended to find another plugin to solve your level design woes, such as:- Cyclops Level Builder <- King stuff- Codex Level Builder- func_godotPlease see the Github README for a more complete overview, and the Github releases for changelog.

Supported Engine Version
4.4
Version String
0.0.4
License Version
MIT
Support Level
community
Modified Date
10 days ago
Git URL
Issue URL

Build levels inside of Godot! With a design avoiding nodes-per-shape, and slimming the texturing workflow.

Level editor tool in the vein of Cyclops and Codex, though eschewing the node-based approach. Takes some inspiration from both Valve's Hammer and Trenchbroom (and a little bit of Scythe).

Note, for the developer this is a "Good Enough" editor. For you, this may not be production ready and t's recommended to find another plugin to solve your level design woes, such as:
- Cyclops Level Builder <- King stuff
- Codex Level Builder
- func_godot

Please see the Github README for a more complete overview, and the Github releases for changelog.

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Quick Information

0 ratings
Dioptra Level Editor icon image
skarik
Dioptra Level Editor

Build levels inside of Godot! With a design avoiding nodes-per-shape, and slimming the texturing workflow.Level editor tool in the vein of Cyclops and Codex, though eschewing the node-based approach. Takes some inspiration from both Valve's Hammer and Trenchbroom (and a little bit of Scythe).Note, for the developer this is a "Good Enough" editor. For you, this may not be production ready and t's recommended to find another plugin to solve your level design woes, such as:- Cyclops Level Builder <- King stuff- Codex Level Builder- func_godotPlease see the Github README for a more complete overview, and the Github releases for changelog.

Supported Engine Version
4.4
Version String
0.0.4
License Version
MIT
Support Level
community
Modified Date
10 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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Created by developers for developers