Check out our latest project ✨ OpenChapter.io: free ebooks the way its meant to be 📖

gd-shader-cache - Shader Cache for Godot 3.x

An asset by imjp94
The page banner background of a mountain and forest
gd-shader-cache - Shader Cache for Godot 3.x thumbnail image
gd-shader-cache - Shader Cache for Godot 3.x thumbnail image
gd-shader-cache - Shader Cache for Godot 3.x hero image

Quick Information

0 ratings
gd-shader-cache - Shader Cache for Godot 3.x icon image
imjp94
gd-shader-cache - Shader Cache for Godot 3.x

Shader caching workflow for Godot 3.x, optimizing lag caused by shader compilation in runtimeFeatures:- Works out of the box, with or without script- Flexible workflow, setup once and update by clicking one button- Cover most cases- "Deep caching", recursively caching for all script variables with type of PackedScene and all materials lives in animation keyframe from AnimationPlayer.

Supported Engine Version
3.5
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Shader caching workflow for Godot 3.x, optimizing lag caused by shader compilation in runtime

Features:
- Works out of the box, with or without script
- Flexible workflow, setup once and update by clicking one button
- Cover most cases
- "Deep caching", recursively caching for all script variables with type of PackedScene and all materials lives in animation keyframe from AnimationPlayer.

Reviews

0 ratings

Your Rating

Headline must be at least 3 characters but not more than 50
Review must be at least 5 characters but not more than 500
Please sign in to add a review

Quick Information

0 ratings
gd-shader-cache - Shader Cache for Godot 3.x icon image
imjp94
gd-shader-cache - Shader Cache for Godot 3.x

Shader caching workflow for Godot 3.x, optimizing lag caused by shader compilation in runtimeFeatures:- Works out of the box, with or without script- Flexible workflow, setup once and update by clicking one button- Cover most cases- "Deep caching", recursively caching for all script variables with type of PackedScene and all materials lives in animation keyframe from AnimationPlayer.

Supported Engine Version
3.5
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers