Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Shader caching workflow for Godot 3.x, optimizing lag caused by shader compilation in runtimeFeatures:- Works out of the box, with or without script- Flexible workflow, setup once and update by clicking one button- Cover most cases- "Deep caching", recursively caching for all script variables with type of PackedScene and all materials lives in animation keyframe from AnimationPlayer.
Shader caching workflow for Godot 3.x, optimizing lag caused by shader compilation in runtime
Features:
- Works out of the box, with or without script
- Flexible workflow, setup once and update by clicking one button
- Cover most cases
- "Deep caching", recursively caching for all script variables with type of PackedScene and all materials lives in animation keyframe from AnimationPlayer.
Reviews
Quick Information
Shader caching workflow for Godot 3.x, optimizing lag caused by shader compilation in runtimeFeatures:- Works out of the box, with or without script- Flexible workflow, setup once and update by clicking one button- Cover most cases- "Deep caching", recursively caching for all script variables with type of PackedScene and all materials lives in animation keyframe from AnimationPlayer.