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BluetoothGD

An asset by NateClarkTech
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NateClarkTech
BluetoothGD

GDExtension that handles Bluetooth Classic connections, such as pairing/unpairing of devices, scanning for devices, and device connections.

Supported Engine Version
4.4
Version String
0.2.2.1
License Version
MIT
Support Level
community
Modified Date
12 days ago
Git URL
Issue URL

BluetoothGD

Cross-platform Bluetooth Classic pairing and connection management for Godot 4.4+.

Install

  1. Enable this addon in Project → Project Settings → Plugins (or copy addons/bluetooth_gd/ into your project).
  2. Add a BluetoothManager node to your scene, or autoload example/bluetooth_manager.tscn.
  3. Connect signals and call methods from GDScript.

Supported platforms

  • Windows 10/11 (x86_64) — supported
  • Linux (x86_64) — supported
  • macOS — stub (not functional yet)

Full documentation

See the project README for API reference, scan options, capabilities, and platform notes.

GDExtension that handles Bluetooth Classic connections, such as pairing/unpairing of devices, scanning for devices, and device connections.

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Quick Information

0 ratings
BluetoothGD icon image
NateClarkTech
BluetoothGD

GDExtension that handles Bluetooth Classic connections, such as pairing/unpairing of devices, scanning for devices, and device connections.

Supported Engine Version
4.4
Version String
0.2.2.1
License Version
MIT
Support Level
community
Modified Date
12 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers