3D level builder tool with focus on creating indoors environment and automation.* Create mesh, collision, scenes and navigation mesh in one click.* Simple layout editing by placing area nodes.* Automate level creation with RoommateStyle resources.
Easiest and most reliable way in Godot to implement material footsteps.
Full documentation available in the repository:https://github.com/lowlevel-1989/YAML.gdA YAML parser written entirely in GDScript.YAML.gd allows you to parse YAML content directly within your projects without requiring C++ modules or compilation, making it easy to integrate and use on any platform supported by Godot.=== Running Basic Tests ===✔️ Test 1: Simple key-value pairs✔️ Test 2: Nested dictionaries✔️ Test 3: Simple lists✔️ Test 4: Mixed structures✔️ Test 5: Empty values➡️ Basic Tests: 5/5 passed=== Running Multiline Tests ===✔️ Test 1: Literal block✔️ Test 2: Folded block✔️ Test 3: Strip chomping✔️ Test 4: Keep chomping✔️ Test 5: Quoted string➡️ Multiline Tests: 5/5 passed=== Running Advanced Tests ===✔️ Test 1: Complex nested structure✔️ Test 2: Multiple levels of nesting✔️ Test 3: Mixed list types✔️ Test 4: Comments and empty lines✔️ Test 5: Miscellaneous edge cases➡️ Advanced Tests: 5/5 passed✅ **ALL TESTS PASSED**
uState is a barebones Finite State Machine (FSM) plugin that introduces two lightweight, powerful nodes for managing stateful logic in your projects.Ideal for those looking for a minimal and flexible approach to FSM implementation, uState provides the fundamental tools needed to build and manage behavioral states through visual node-based logic.
A professional-grade AI coding assistant plugin for Godot 4 that transforms your development workflow with advanced features, responsive design, and enhanced markdown highlighting.
An extensible scene loader for Godot projects
Implementation of the Messagepack specification for Godot 4 written in pure GDSCript.
Serves as an alternative to MultiplayerSynchronizer for synchronizing position and rotation properties of Node3D and extending classes.
Godot multiplayer made easy! Based off of the networking library built in the RoyasGodot Multiplayer Series!
A collection of the most commonly used animations for your UI
LightSensor3D plugin provides a way to sample environment lighting in 3D scenes.This can be useful for stealth games where the player can hide in the shadows.Another application might involve tinting 2D UI elements like FPS weapons.
Adds interfaces to GDScript so you do not have to wait for traits and use interfaces in curent or even older Godot versions.See README.md file for usage examples.Under the hood it simply converts interface typing into duck typing just before script is saved, so it should not slow down the project in release version.