Professional Start.io ads integration for Godot 3.6 featuring a robust singleton interface and native Android plugin. Supports banners, interstitials, rewarded ads, with auto-reload, GDPR compliance, and full error handling. Perfect for mobile game monetization!
This is a CSG to MeshInstance converter plugin
Navigation2DServer Demo for Godot Engine 3.5.Basic 2D navigation server in Godot Engine 3.5 using Navigation2DServer, NavigationAgent2D, NavigationObstacle2D.Mouse interactive to add Navigation Agents and move Navigation Obstacles.Left Mouse click to change navigation agent(s) target position, dragging is allowed. i.e. hold down the left mouse button and move the agent target.Left Mouse click to move obstacles, click and drag to observe navigation agents avoid moving navigation obstacles.Right Mouse click to add navigation agent characters.Middle click and hold to pan or to move the camera to the clicked position.Middle Scroll up/down to zoom in/out.
Unirest in GDScript: Simplified, lightweight HTTP client library. Godot Engine HTTPClient extension inspired by Kong Unirest.
Global state management solution for Godot Game Engine (inspired by ReduxJS)
This addon adds a three axis translation gizmo for Path Nodes and a few other things, such as the ability to set point tilt in editor and snapping to colliders.
JSON Configuration File is a plugin for Godot that aims to aid reading user input via a JSON file. Using a JSON file as a way to configure your Godot application would allow your users to share configuration files. Minecraft is a remarkable example that uses JSON files to configure certain aspects of the game, such as block models.The definition of JSON Schemas inspired this plugin. However, instead of using a JSON file to define the structure of a JSON, it takes a coding approach. This approach has the advantage of allowing more features.
SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.
Simple database that store you data in Config File format. One file - one table.
Godot Engine plugin to generate RFC4226 and RFC6238 compliant One Time Passwords in GDScript.
An AtlasTexture which is more versatile by design.This version can be used with particles, shaders, 3D, and more.
Yet another Tween for for Godot 3.- Easy as fluent syntax to use- No need adhoc logics- No need duration control- Kinematics based natural interpolation- Also has the same features as Tween[English] https://github.com/ydipeepo/godot-motion/blob/main/README.md[日本語] https://github.com/ydipeepo/godot-motion/blob/main/README_jp.md[ç®€ä½“ä¸æ–‡] https://github.com/ydipeepo/godot-motion/blob/main/README_zh.md