iOS In-app Review Plugin enables access to Apple App Store's in-app review functionality.Installation Steps:- click `Download` button- on the installation dialog... - leave your project's root directory selected as the target directory - uncheck `Ignore asset root` checkbox - click `Install` button- enable the plugin in your project's iOS export settings via `Project->Export...->iOS` in the Godot Editor- enable the plugin via the `Plugins` tab of `Project->Project Settings...` menu, in the Godot Editor
This is a test project that showcases how BlastBullets2D can be used.The test project is made in Godot 4.6, but the plugin targets both 4.5 and 4.6.BlastBullets2D documentation: https://github.com/nikoladevelops/godot-blast-bullets-2d
**Twitcher V2: Easily Add Twitch to Your Godot 4 Game!**Connect your Godot game or overlay to Twitch!* **Show Twitch Chat:** Display chat messages in your game.* **React to Events:** Make things happen when someone follows, subscribes, or uses channel points.* **Use the Twitch API:** Get user info, create clips, and much more.* **Handle Chat Commands:** Create custom commands like `!play` or `!info`.* **Easy Setup:** A helpful wizard guides you through connecting your Twitch account.* **Animated Emotes:** Supports showing Twitch's animated emotes (GIFs).Perfect for making interactive Twitch games and cool stream overlays. Full documentation available!
Godot iOS Share Plugin allows sharing of text and images on the iOS platform.- click `Download` button- on the installation dialog... - leave your project's root directory selected as the target directory - uncheck `Ignore asset root` checkbox - click `Install` button- enable the addon via the `Plugins` tab of `Project->Project Settings...` menu, in the Godot Editor- enable the plugin in your project's iOS export settings via `Project->Export...->iOS` in the Godot Editor
A texture that draws an icon from a Theme resource.This add-on allows you to easily use icons from any Theme resource by type and name.Changes automatically take effect whenever the theme bound to the IconTexture changes, ideal for GUI-heavy projects.Includes an icon picker for the IDE.
Realistic spatial acoustics for Godot 4, driven entirely by your level geometry.* Distance delay - sound reaches the player at the correct time based on speed of sound* Raycast reverb - reflection points are placed automatically at surrounding surfaces* Room size detection - reverb tail length adapts to the measured dimensions of the space* Occlusion filtering - walls between source and listener smoothly cut high frequencies* Proximity bass - low-end increases naturally as you approach a reflecting surface* Crack-free crossfading - dual-player A/B system avoids audio glitches when delay changes* Zero manual setup - extends AudioStreamPlayer3D , works with your existing collision geometry
AndroidIAPP: Google Play Billing v8.3.0 for Godot 4.6+A clean and reliable plugin for integrating Google Play purchases into your Godot 4.6+ games. Built on the latest Billing Library v8.3.0, it provides a straightforward interface for managing everything from simple one-time purchases to complex subscription plans.Main Features:- Up-to-date: Supports the latest Google Play Billing v8 API.- Godot 4 Optimized: Full support for strict typing and signals.- Versatile: Handles consumables, non-consumables, and subscriptions (with Base Plans and Offers).- Easy Debugging: Structured logging for quick troubleshooting via logcat.Fast to integrate, easy to maintain, and ready for your next release.
Deeplink plugin allows processing of iOS application links that enable direct navigation to requested app content.Installation Steps:- click `Download` button- on the installation dialog...-> keep `Change Install Folder` setting pointing to your project's root directory-> uncheck `Ignore asset root` checkbox-> click `Install` button- enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor- enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor
A simple car demo to help you make your own cars in godot 4.6+
A simple plugin to allow the easy creation and use of destructible objects inside of Godot. Converts a shard mesh into a Node of mesh instances and custom generated collisions shapes, with each shard having its own rigid body. The shards can be generated either in game or before hand. Designed to be used in conjunction with Blenders cell fracture (or any other tool which can generate the required shard mesh). Further clarified in the README.
This mini moddable game project by Endless Access is intended to help ease the learning curve into Godot.This sample project allows learners to engage with game creation concepts, applying various modifications to the game itself, all without reading or writing any code.The doc/MODS.md file details the mods that have been made available.
Notification Scheduler Plugin allows scheduling of local notifications on the iOS platform.Installation Steps:- click `Download` button- on the installation dialog... -> keep `Change Install Folder` setting pointing to your project's root directory -> uncheck `Ignore asset root` checkbox -> click `Install` button- enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor- enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor