A Godot node that records gameplay & turns it into an animated GIF!
Godot's High-level Multiplayer API can operate over WebRTC, however, it requires a signaling server to establish the WebRTC connections between all peers.Nakama is an Open Source, scalable gameserver that provides many features, including user accounts, authentication, matchmaking, chat, and much more.This Godot add-on provides some utility code to allow easily setting up those WebRTC connections using Nakama as the signaling server.
# EditorTimer-GodotThis is a little clock for the godot editor.The original.# Features*Imagine jazz music in the background while reading this*Hello gentleman, welcome to my plugin page for godot, now i will talk about my plugin i made in 30 minutes.Whit this addon you can.... count time, yeah that's it, but wait don't go away! It include some unique and essential features, like:- Start the timer- Pause the timer- Reset the timerHave you ever wanted to know how much time you spend while coding? me, neither. But now you can!So, as conclusion, if you want to make some code speedrun or you just want to fill your screen whit useless stuff, this plugin is for you!Rate 5 stars pls.
A node for buffering jump input like in platformers
Godot-Stuff Logger 3.3A GDScript based logging utility, it provides a very low level way to debug your Games. There are different Appenders and Layouts available that let you control how the logger output is delivered.This latest release is now installed like a proper plugin. Activate the Logger by going into your Project settings and activating it.Note: Cyclical errors have been correct and a restart of Godot should no longer be required when adding this asset.Features* low overhead* simple to include in your projects* eight different logging levels* output to console or filesystem* html output available (experimental)This version supports the Godot Version 3.3 releases.For more information follow this linkhttps://gitlab.com/godot-stuff/gs-logger/-/blob/3.3/README.md
This project intents to be a simple tool to create a simple menu system.Now supports only creation of main menu buttons with user defined handlers.
OpenBlive API for Godot.OpenBlive is the live streaming open platform of Bilibili, a Chinese video website. This plugin provides a Node to receive live chat messages and interact with its API.哔哩哔哩直播开放平台的 Godot 插件。安装并启用后提供了 OpenBlive 节点。可获取实时弹幕、礼物等信息,也可以使用互动玩法 API。2.3 Update* 增加了弹幕服务器心跳错误信号* 同一次运行中,如果已经输入过身份码,就记住不再弹框* 修复弹幕连接失败错误可能连续触发两次的问题2.2 Update* 修正互动玩法心跳间隔* 调整 API Nonce 的生成算法,尽可能避免重复请求错误2.1.1 Update* 支持从命令行获取身份码* 修复弹幕服务器无法重连的问题2.1 Update* 添加获取主播信息接口2.0 Update* 适配 v2 版本 API,使用主播身份码
Export CSG Meshes with 1 click How to use :- Combine all your CSGMeshes under a CSGCombiner node then press (Export to OBJ) in the Spatial Container Menu.Limitations :- Only works when you select 1 CSGCombiner node (Cant multiselect)- Only material diffuse and emission colors will be exported (Textures and maps wont be exported, but you can add them manually in your 3D editing software) - The plugin is still experimental ,so please report for bugs at: [email protected]=== New Version 0.3.2===*Bug fixes by (@szabotudor):--Object variable is cleared before being reused (to avoid stacking old meshes over new ones)*Bug fixes by (@mohammedzero43):--Fixed an issue with exporting .mtl and .obj with unmatched names=== New Version 0.3.0 ===*Usability improvements by (@Janders1800) :-- Added a FileDialog so the user can select where to save the exported obj file=== New Version 0.2.0 ===*Bug fixes by (@Henriquelalves) :-- Empty materials will now have a default material applied-- script fixes in writing object name
Algorand integration in Godot
Godot addon with additional nodes (C# Version)Currently there is only the the ThrowCast2D node, a 3D version is currently under development / testing.More nodes will come as I need them for my own projects.
Allows you to programmatically tween an objects: float variables, vectors and colours.The gdTweener node uses flux-like syntax.https://github.com/rxi/flux
A plugin based off fun-coding by night-glider that enhances ones programming experience with the addition of typing effects produced by the magic CodeSimp. A floating being that wants you to program, wants it hard.