A simple string utility library for Godot.
ResourceJSON is a lightweight Godot addon for converting Resources to JSON and restoring them from JSON. Its goal is to make Resources easier to store, exchange, inspect, and process.Installation and usageSee: https://github.com/maxiking445/godot-resource-json/blob/main/README.md
Lightweight, zero-bloat CLI utilities written in Python that procedurally generate seamless, tileable PBR (Physically Based Rendering) texture maps for realistic stylized water, clouds, bricks etc.
Drop-in leaderboard SDK for Godot 4. Connect to LightLeaderboard to submit scores, retrieve global rankings, and display player profiles with just a few lines of GDScript. Supports periods (daily/weekly/all-time), seasons, teams, and optional anti-cheat score signing.
Lightweight finite state machine autoload for Godot 4. Free version. Upgrade to PRO for hierarchical states, transitions guards, history and visual debugger.
Drop-in health, damage, shield and death for any node. Max 4 damage types. Upgrade to PRO for unlimited types, armor layers, lifesteal and status effects.
Reuse nodes instead of instancing/freeing. Max 4 pools. Upgrade to PRO for unlimited pools, auto-expand, warm-up and stats.
Track quests, objectives and rewards. Max 8 active quests. Upgrade to PRO for unlimited quests, quest chains, branching, prerequisites and save/load.
Spring-arm 3D camera with follow, look-at and screen shake. Max 2 targets. Upgrade to PRO for unlimited targets, zoom presets, trauma system, rails and more.
A lightweight, open-source Godot 4.x backend plugin for player authentication and global leaderboards. Created as a direct drop-in replacement for the abandoned SilentWolf service.Setup:1. Enable the plugin in Project Settings -> Plugins.2. Add the main plugin script to your Autoload (Singleton) to access the API globally from any node.Features:- Secure player registration and login (Auth)- Global Leaderboards / High scores system- Built with FastAPI & PostgreSQL (fully self-hostable or use https://gwynbleidd.pl)
A free, drop-in sci-fi portal effect with a textured room for Godot 4. Fully procedural, no dependencies — drop the addons folder in and run the included showcase scene (press Esc to quit).Includes a Wobble-style energy portal, a sci-fi room with aspect-preserving wall + floor tiling, an orbit camera, and a ready-to-run showcase scene.From the Android game "Time Echo". A full version with 6 portal styles, an animated laser barrier door, and 15 textures is available separately on itch.io.
A lightweight yet powerful JSON dialogue/script player that can be easily integrated into any stage of game development.Features:- Speech nodes with optional choices (branching dialogs)- Conditional branching based on variables or expressions- Variable management – set, get, and use in conditions- Trigger / Function nodes – invoke game logic and receive outputs- Serializable state – save/load, undo/redo, replay- Expression evaluation – math, comparison, and logical operators- Async support – triggers can be asynchronous- Sub‑scripts – callScript nodes run nested graphs with isolated variables and in/out data flow- Custom nodes – register your own exec (flow) or data (expression) node types via register_custom_node- Pause/Resume – pause execution during triggers or user inputYou can create a JSON graph from scratch or use IMS Creators to create ready-to-use dialogue graphs in a visual editor.