Serves as an alternative to MultiplayerSynchronizer for synchronizing position and rotation properties of Node3D and extending classes.
LightSensor3D plugin provides a way to sample environment lighting in 3D scenes.This can be useful for stealth games where the player can hide in the shadows.Another application might involve tinting 2D UI elements like FPS weapons.
Highly customizable 2D character movement controller written in C#. Designed to serve as a flexible template for game developers, offering a wide array of common platformer mechanics out-of-the-box.
Plug and play hands for FPS with animated weapons.# Changelog## v0.8.1- Better aim position- Add aiming signal- Add hold breath while ads## v0.8- Add bullet spread- Add zoom on ads- Add auto reload## v0.7- Physical bullets- Left handed mode- Realistic reloading mode- Actions signals- Better recoil- Update to Godot 4.4
A script used to make a DollyZoom effect.Instanciate it and attach it to a camera.The controller will adjust the camera FOVdepending of the distance between the camera and the tackedsubject or start distance.Dolly Zoom Effect (Vertigo Effect)The Dolly Zoom is a camera technique where thecamera moves closer or farther from a subject whilezooming in or out to keep the subject the same size.This creates a disorienting effect where the backgroundappears to expand or contract.How It Works:Moving forward (dolly in) → Zoom out.Moving backward (dolly out) → Zoom in.Famous Examples:Vertigo (1958) – First use of the effect.Jaws (1975) – Iconic shark attack realization scene.Goodfellas (1990) – Used to show paranoia.This effect is widely used in filmmaking to create tension and unease.
A Godot 4.0 addon that adds a LayoutNode3D node that allows you to easily layout child nodes in 3D on any axis and with custom spacing.
A highly configurable Third Person Camera for the Godot Engine. Its configurability allows you to use it in multiple ways: dynamic follow, fixed perspective, shoulder view, over-the-shoulder view.It offers mouse follow and character follow modes.It utilizes SpringArm3D to prevent obstacles from obstructing the view and provides easy access to Camera3D properties without the need to edit the children or directly access the camera node itself.
Plugin to add grass and plants to your scene in a simple way
Custom Camera3D node that serves as a camera with included freecam flying mode!Press `Tab` to enable the camera to fly freely. Then move with `WASD` and fly up/down with `Space` / `Shift`. Speed up and slow down by scrolling the mouse wheel.The controls are taken from Minecraft, because I find them intuitive. :)
A demo project for the Godot Engine that features a transparent window with click-through capability.
A Godot plugin for importing PlayStation TMD models.
Adds extra snapping functionalities for Node3D objects. Allows Node3D objects to snap to physics bodies or CSG objects with collision.- Select a Node3D object that you want to move,- While pressing Ctrl / Cmd + W, move your cursor along a surface to snap the selected object to the surface,- Release Ctrl / Cmd + W to confirm.