Provides a visual barrier at a constant 4km from the world origin in the Godot engine.* FloatBarrier.tscn provides an outward-facing barrier. In a nutshell, if you designed your game correctly, keeping things within 32-bit floating precision limitations, then you should never see this. You can ship this in your game and ideally nobody would ever notice.* FloatBarrierInv.tscn provides an inward-facing barrier. This one is more meant as a visual aid, to help level designers avoid going out too far.Because the root node is a Node and not a Spatial, you don't have to worry about parenting. The barrier will always be 4km from the global world origin.
Library for extra math types in C#, including Vector4, double-precision, and integer types, all based on Godot's own C# math types. Please view the README for more details and instructions on how to use it.
Node allowing for real-time cutting of mesh, implemented in GDScript supportsrigid bodies , repeated cutting , cross section materials
An extension make the label works in 3D world
A set of tools for easing development using Godot. Only has Shapes for now.
This tool allows you to easily setup audio visulaizers for music videos and/or games.
Take in-game screenshots without visible pauses or frame time spikes. Queues screenshots and writes them to time stamped files in user directory using a separate thread.
Minimal Wavefront OBJ mesh geometry exporter script. Only supports meshes with indexed vertex data and does not export materials.
Provides a radial popup menu ("a pie menu") node.
Provides a singleton to parse csv files with an id column to dictionaries, grouped by that column.
⚠No longer supported⚠This is a script that adds functionality for drawing debug shapes. Written in C#, so only Godot Mono supported. Works in the game and in the editor.For more info click on "View Files"
Godot's High-level Multiplayer API can operate over WebRTC, however, it requires a signaling server to establish the WebRTC connections between all peers.Nakama is an Open Source, scalable gameserver that provides many features, including user accounts, authentication, matchmaking, chat, and much more.This Godot add-on provides some utility code to allow easily setting up those WebRTC connections using Nakama as the signaling server.