A simple TODO list add-on dock for the Godot game engine. On load, the it looks at all GDScript (.gd) files and scene file built-in scripts (.tscn, .scn, .xscn) for lines containing "TODO: " or "FIXME: " and displays them accordingly.
Godot plugin to show input on Editor's screen. It's thought to be used on video tutorials.
Lightweight framework for making cutscenes in video games, and making visual novel or adventure games. Write your scripts in SGLscript, a simple scripting/markup language designed for writers, and use an interpreter object to interface that with your game.Comes with examples. Documentation on GitHub.Changelog:v0.1.1: Fixes interpreter unpredictably skipping commands and textv0.1: Initial release
A 2D top-down vehicle controller node. A demo scene is included.
DigiVGamepad is a project aimed to add a virtual joystick for mobile devices using Godot Engine. It's aimed now as a plugin, so feel free to give feedback.
A simple, unobtrusive, editor plugin for tracking the time spent on a project.
The Arc dark theme for godot editorBoth lowDPI and HiDPI are supported
TortoiseHg (Mercurial) integration for GodotAdds a few shortcuts so TortoiseHg is opened automatically for the correct folder.The first button allows creating a new local repository so that the current project folder becomes a working copy.v0.12: added a default ignore file that ignores the addon and its readme and license filev0.11: fixed a but that kept the plugin from working under Linux
A pomodoro timer editor plugin. Improve your productivity!
A simple plugin which adds a new dock to your project. In this dock, the plug-in will track the amount of time that goes by as the project this plug-in is active in is open in your editor. This data is saved and restored automatically as the project is opened & closed. A reset button is provided if you want to reset your project time for any reason.Updates:-0.2: Added a session time tracker (resets every time you open the project)
A Godot2+ Panel Addon designed to speed up folder creation in new projects, can also bulk create folders in other directories.
The plugin for godot editor to import Sprite atlas into your game project.Supported sprite sheet format:TexturePacker : XMLTexturePacker : JSONAttila : JSONKenneyAssets : XML