A Godot node that records gameplay & turns it into an animated GIF!
# EditorTimer-GodotThis is a little clock for the godot editor.The original.# Features*Imagine jazz music in the background while reading this*Hello gentleman, welcome to my plugin page for godot, now i will talk about my plugin i made in 30 minutes.Whit this addon you can.... count time, yeah that's it, but wait don't go away! It include some unique and essential features, like:- Start the timer- Pause the timer- Reset the timerHave you ever wanted to know how much time you spend while coding? me, neither. But now you can!So, as conclusion, if you want to make some code speedrun or you just want to fill your screen whit useless stuff, this plugin is for you!Rate 5 stars pls.
OpenBlive API for Godot.OpenBlive is the live streaming open platform of Bilibili, a Chinese video website. This plugin provides a Node to receive live chat messages and interact with its API.哔哩哔哩直播开放平台的 Godot 插件。安装并启用后提供了 OpenBlive 节点。可获取实时弹幕、礼物等信息,也可以使用互动玩法 API。2.3 Update* 增加了弹幕服务器心跳错误信号* 同一次运行中,如果已经输入过身份码,就记住不再弹框* 修复弹幕连接失败错误可能连续触发两次的问题2.2 Update* 修正互动玩法心跳间隔* 调整 API Nonce 的生成算法,尽可能避免重复请求错误2.1.1 Update* 支持从命令行获取身份码* 修复弹幕服务器无法重连的问题2.1 Update* 添加获取主播信息接口2.0 Update* 适配 v2 版本 API,使用主播身份码
A plugin based off fun-coding by night-glider that enhances ones programming experience with the addition of typing effects produced by the magic CodeSimp. A floating being that wants you to program, wants it hard.
Hide/Show any node with a fade animation.Usage:`Fader.fade_in(Node, Seconds)`or`Fader.fade_out(Node, Seconds)`
An extendable calculator that can be used with mouse or by typing. Uses the Expression Class, which supports most functions GDscript supports.
A simple 2D Action Game.The Player can move and attack in 4 Directions.He can lose and collect Hearts through Enemys and floating Hearts inside a Level.
A configurable GUI icon that displays either keyboard key or joypad button assigned to the given action. Just activate the plugin and add ActionIcon node anywhere, set action and it will work. Keep in mind that in-editor preview is limited; actions only display when running your project.Use Joypad Mode property to control whether the icon should display the joypad button or keyboard key. If set to Adaptive, it will automatically change after receiving relevant input.Joypad Model can be used to customize the look of controller buttons. Supported are Xbox, DualShock and Joy-Con. Setting it to "Auto" will try to auto-detect the controller type. Default is Xbox.Favor Mouse property will make the icon display mouse button over keyboard if available.Fit Mode property can be used for containers. Use Match Width for HBoxContainer and Match Height for VBoxContainer. If none work, use None mode and set minimum size manually.You can use get_tree().call_group("action_icons", "refresh") to refresh all visible icons (in case you change the input bindings etc.)Check the repo for more info and GIFs.
Adds a custom Label node with bidi and Arabic reshaping support.
Allows you to watch contents of a directory for file changes.Add DirectoryWatcher to your scene, register a directory and connect signals. It will automatically notify you of added, removed or deleted files.var watcher = DirectoryWatcher.new()add_child(watcher)watcher.add_scan_directory("res://directory")watcher.connect("files_created", self, "on_files_created")watcher.connect("files_modified", self, "on_files_modified")watcher.connect("files_deleted", self, "on_files_deleted")Change 'scan_delay' property to control scanning period (default is 1 second) and 'scan_step' to control scanned files per frame (default is 50). The watcher will go through the file list in a directory and emit the signals at the end of the cycle.Check the repo page for more details.
Convert numbers to words in GDScript.
A Multiplayer Lobby