The Glow Boarder Effect Renderer contains shader setup with a glowing boarder effect for selected objects. The user can turn the glow border effect on and off and select glow color for individual objects.
Adds many premade effects (such as noise, blur, emboss, zoom, custom shapes, etc.) to build-in VisualShader editor. Fully compatible with GLES2 and canvas (2D) fragment shaders.You can find basic usage examples in the "addons/shaderV/examples" folder.Copy the contents of "addons/shaderV" into the same folder in your project. Custom visual shader nodes work the same way as standard visual shader nodes.
Make you own 3 by 3 Mondrian easily with drag & drop and practice your artistic eye for ratio's and color.Example of how to use H/VSplitContainers, Drag & Drop and Screen Capture addon.
Casual Run Arcade is an open-source Godot project where players must avoid obstacles, collect coins and survive as long as possible while the game speed gradually increases. Also the game features a skins system, where you can unlock skins and use them in-game. Built using the Godot game engine (version 3.5 or later) with the GLES 2 renderer, this project is optimized for mobile devices, ensuring smooth gameplay (good FPS, no stutters) even on low-end phones.More info: https://thegamehub.club/viewtopic.php?t=2
A godot 3.5 C# project based on physical procedural animationuses Dialogic addon by user coppolaemilioControls:- Arrows or Gamepad left joystick - Move- WSAD or Gamepad right joystick - Camera- X or Gamepad A button - Jump- C or Gamepad X button - Kick/Punch- Tab or Gamepad Select button - Editor menu- Esc or Gamepad Start button - Pause menu
Adds an outer or inner stroke to a texture. Just attach the shader to a ShaderMaterial and the ShaderMaterial to a Sprite or AnimatedSprite. Less suitable for textures with anti-aliased edges. Shader parameters:- color- width- pattern (diamond, circle, square)- inside- add_margins (to make room for an outline)- number_of_images (number of horizontal and vertical images in the sprite sheet)When using a sprite sheet: if the images contain a few semi-transparent pixels from adjacent images, try increasing the 0.0 at lines 37 and 65 to a value like 0.1.
This is a very basic Pong game made with Godot.
Sample Player for the Godot Game Engine.
HexChess is a hexagonal chess program. It includes several variants of hex chess (Glinski, McCooey, Hexofen) as well as peer-to-peer multiplayer. Currently, it doesn't have any AI options.The code is licensed under the MIT license, feel free to use it in your projects. However, there are additional restrictions on some assets, check subdirectories for more info.
This addon comes with Visual Shader nodes such as procedural shapes, UV manipulation and other utility nodes.
This is a postprocessing shader using viewports.It can smoothen the specular on the margin of 3d models(also support 2d pictures), to make it less sharp.The repo contains the shader and the demo scene(res://main/Main.tscn).
Simple snake game in godot 3.3.3
This is a camera motion blur shader for Godot. It automatically works when the camera moves and rotates - but it won't blur when anything else moves.It's really easy to use in your project! Simply:1. Download the zip and extract it.2. Copy the motion_blur folder into the root folder of your project.3. In the scene of your game, select your camera node, and then click the chain icon above the scene tree to instance a scene, then select the motion_blur.tscn scene file.4. That's all!
An evolving multiplayer shooter. Featuring: original characters with animations, snappy controller, simple bots, sound effects and many more. License is mixed, attribution is not required.
A flexible toon shader for the Godot Engine with many features:🤸Flexibility through parameters like number of cuts/bands, steepness, and wrap 🎨 Supports custom color ramps 🌈 Affected by the colors of light sources and ambient light in the scene 💡 Allows for multiple light sources ⛱️ Supports shadows and attenuation ✨ Visual extras like specular reflections and rim lighting 🖼️ Supports textures for albedo and specular New:✏️ Experimental toon hatching shader (available as a separate material)
A simple configurable levelselect project with swipe and snap support.you can set-number of icons per row-number of icons per column-total number of pages-width of icon-height of icon
A simple string converter, ideally for developing.