This is a camera motion blur shader for Godot. It automatically works when the camera moves and rotates - but it won't blur when anything else moves.It's really easy to use in your project! Simply:1. Download the zip and extract it.2. Copy the motion_blur folder into the root folder of your project.3. In the scene of your game, select your camera node, and then click the chain icon above the scene tree to instance a scene, then select the motion_blur.tscn scene file.4. That's all!
This asset provides access to SQLite through GDNative, it should work for Godot 3.1 and later.After downloading and enabling this asset in the project settings, it is necessary to obtain the GDNative binaries for your operating system and create some files, this part is automated by the addon, you just need to choose a version in the addon interface and it will be downloaded and configured for you.It's recommended to read the README of the Github repository for usage examples or how to obtain and update to newer versions directly from the editor.
⚠No longer supported⚠This is a script that adds functionality for drawing debug shapes. Written in C#, so only Godot Mono supported. Works in the game and in the editor.For more info click on "View Files"
An evolving multiplayer shooter. Featuring: original characters with animations, snappy controller, simple bots, sound effects and many more. License is mixed, attribution is not required.
A simple mouse-based Escoria stock UI
Hides Unused Workspaces
First person point and click adventure framework for Godot
An animated lowpoly Pistol for your game project!Animations :Pistol FirePistol Fire EmptyPistol Fire ADS ShootPistol Fire ADS Shoot EmptyPistol IdlePistol Idle EmptyPistol JumpPistol Jump EmptyPistol Jump StartPistol Jump Start EmptyPistol Jump EndPistol Jump End EmptyPistol Jump FallPistol Jump Fall EmptyPistol ReloadPistol RunPistol Run EmptyPistol WalkPistol Walk Empty
This is a plugin's boilerplate to speed up your coding!Yeah! Because I'm lazy!New Features!- Creates a globally accessible Singleton, Editor and Gameplay- Include variety of Template Files : Dock, Main Screen, Custom Node...- You can create multiple plugins without collide- Splits boilerplate scripts from plugin's scripts- Splits Editor scripts from Gameplay scripts- Splits final User configuration from Plugin configuration- Include Documentation spaceThanks!https://github.com/doradoro
GDNative based AR/VR OpenVR module.Note: Windows and Linux only, Godot 3.3 recommended
Simple snake game in godot 3.3.3
A simple configurable levelselect project with swipe and snap support.you can set-number of icons per row-number of icons per column-total number of pages-width of icon-height of icon
An animated lowpoly Zombie for your game project!Animations :SPAWNIDLEWALKRUNATKATK HEADHITDEADvery important !!! if you have shakes during the animation, you must reimport the model in 60 fps, disable the optimizer and put all the bones in "nearest" mode in the interpolation mode.in the case of the zombie you have to put in "nearest" the "HIT" animation and the "ATK" animation.you have to do it on all bones!good game.
A set of tools for easing development using Godot. Only has Shapes for now.
This tool allows you to easily setup audio visulaizers for music videos and/or games.
Icospheres are normally used to achieve a more isotropic (regular) layout of vertices than a UV sphere
An Escoria stock UI with 9 verbs
An animated lowpoly Bow for your game project!Animations :IDLEWALKRUNFALLJUMPRELOADAIMDISARMEDAIM IDLEFIREvery important !!! if you have shakes during the animation, you must reimport the model in 60 fps, disable the optimizer and put all the bones in "nearest" mode in the interpolation mode.in the case of the BOW you have to put in "nearest" the "AIM" animation and the "DISARMED" animation and the "FIRE" animationyou have to do it on all bones!good game.
A GDScript addon to interact with a Telegram Bot in Godot Engine.
An animated lowpoly skeleton for your game project!Animations :SPAWNIDLEIDLE2ATTACK1ATTACK2WALKRUNHITDEATH
A simple string converter, ideally for developing.
An Escoria stock dialog manager
A flexible toon shader for the Godot Engine with many features:🤸Flexibility through parameters like number of cuts/bands, steepness, and wrap 🎨 Supports custom color ramps 🌈 Affected by the colors of light sources and ambient light in the scene 💡 Allows for multiple light sources ⛱️ Supports shadows and attenuation ✨ Visual extras like specular reflections and rim lighting 🖼️ Supports textures for albedo and specular New:✏️ Experimental toon hatching shader (available as a separate material)
A small animated slime for your video game projects!animation :Slime_IDLESlime_WALKSlime_JUMP/ATKSlime_HITSlime_DEATH
The core addon of the Escoria framework