This template allows you to create peer-to-peer (P2P) multiplayer games in Godot 3 without the need for a dedicated server.It uses Godot's high-level multiplayer API along with UPnP (Universal Plug and Play) for automatic port forwarding, making it easy to connect players over the internet directly.Features include:- Host/join system using IP- P2P networking with no server required- UPnP support for port forwarding- Handles connection, disconnection, and timeouts- Clean and well-organized code structure- Includes a working demo projectPerfect for developers who want to build online multiplayer games with minimal setup.
Simple NextBot with settings
The GBM2K (Grid Based Movement 2K) Framework is a Godot project that facilitates the creation of 2D grid-based games.
A simple Godot project for localization and language change with CSV files.
Third person shooter (TPS) demo made using Godot Engine.
This project contains demos of the inventory-system addon: https://godotengine.org/asset-library/asset/1650
Simple airplane controls that point the airplane to the direction the camera is pointing in a smooth way.
A model that demonstrates how to implement the bazier curve for various purposes.
An example of implementing hexagonal TileMap navigation in Godot.Features navigation with mouse control and path finding.
RigidBody character demo for 3D using a capsule for the character. Cubes as RigidBodies spawn in the map from above to show interaction with the player (jump on them, gently push them), which would be impossible with a KinematicBody.Language: GDScriptRenderer: GLES 3
Demonstrates how to override GUI colors and styleboxes at runtime.Language: GDScriptRenderer: GLES 2
I like to share my demo project. this is so far my not so big and longest project i work on...