Welcome to the E.N.T.I.T.Y showcase project! This is one of thevarious systems developed for my game - Exponaut, coding ofwhich was taking so much time, that I wasn't really able to actually USE them to make stuff! But now maybe you might :3The Entity Editor, allows You to edit a vast collection of object behaviors that don't negate eachother.Any "entity", be it a collectible, enemy, boss (a chain of entitiesthat spawn eachother on death), box (a destructible entity spawner), projectile or special block, is technically the same object.This allows You to create complex objects, at a very high speed, with minimal hardcoded behavior.This system has been improved and isolated from my (still actively developed) game called "Exponaut": A nonlinearity, replayability and strategic scoring based 2D platformer, filled with globally active mechanics, but so far severely lacking in terms of level design actually utilizing those aspects...Feel free to message me on discord, if you have any questionsin regards to this project, or the game (my name is "pawlogates").You can also join the discord server (https://discord.gg/W3Xmky5Wue) to check how the project's development is going :)