With this small set of cute, stylized low-poly game assets, you can create a cozy home scene. This set includes a cute stylized house, a set of fences, trees, other outdoor decorations, and a base tile to place it all on! This set is perfect for adding a home to your RPG world or as part of your game's village.Features: - 16+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.- Free for personal and commercial use, no attribution required. (CC0 Licensed)
This is a simple, yet customizable tool that makes it very easy (18 sec) to implement a grappling hook in your 3D FPS game. Check out the example scene or README.txt to get started.
"VRM" is a file format for handling 3D humanoid avatar (3D model) data, designed for V-Tubing or VR applications. VRM is based on glTF2.0 and can also be exported from Blender or VRoid Studio. VRM avatars may also be downloaded/purchased from several online stores. ( https://vrm.dev/en )This asset provides an importer and exporter for VRM characters, as well as a full implementation the high quality VRM Toon Shader "MToon" for Godot Engine 4.1 and higher. Enable the "MToon" and "vrm" addons in "Project Settings..." → "Plugins"「VRM」はVRアプリケーション向けの人型3Dアバター(3Dモデル)データを扱うためのファイルフォーマットです。glTF2.0をベースとしており、誰でも自由に利用することができます。 ( https://vrm.dev )このアセットは、VRMの3Dアバターのインポーターとエクスポーターを提供します。また、VRM Addon とは別に Godot 用の MToon シェーダーも同梱されています。「プロジェクト設定...」→「プラグイン」で有効にする。(NOTE: A critical shader feature for Omni&Spot lights requires Godot 4.1 or higher, so Godot 4.0 is no longer supported, sorry.)
This is a collection of cute stylized low-poly game assets, perfect for building a cozy kitchen in your game. The set contains various countertops, a stove, a large fridge, floors/walls/doors, and plenty of decoration pieces to give life to your little kitchen. These assets are ideal for creating a little cooking game or designing a small kitchen scene for a life-simulation game.Features:- 34+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.- Free for personal and commercial use, no attribution required. (CC0 Licensed)
This is a simple addon that will let you take control of your multimeshes in the editor. Simply enable the addon and then add "MetaMultimeshInstance3D" from the nodes selector to your scene.(The addon does nothing at runtime. It's only a Multimesh at that point.)1. Place any number of MeshInstances under it (as children) and it will use their position, scale and rotations, as well as the first mesh ecountered, to populate a MeshInstance3D for you.2. You can "explode" the instances inside a multimesh out into MeshInstances again, where you can transform and then "implode" them back into the multimesh. You can go back and forth like this.3. There's also a second button that will make collision shapes according to your choice.Video tutorial: https://www.youtube.com/watch?v=jEvUMjBwQQM
Provides a convenient way to apply random variance to the position, rotation, and scale of selected Node3Ds based on user-defined parameters.This plugin is useful for decorating scenes with multiple instances of the same assets without the need to manually adjust each one individually.
This is a cute small set of stylized low-poly game assets that lets you design a park scene. This set features floor tiles (9 slice), a fountain, various decorations, and hedges to create the park of your dreams! These game assets are perfect for creating a cozy outdoor space for your RPG or a little park for your life sim. Features:- 14+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.- Free for personal and commercial use, no attribution required. (CC0 Licensed)
Adds a custom 3D mirror node to the engine.The mirrors use additional cameras to render the scene from a mirrored perspective.Mirror properties that can be adjusted: - Tint - Size - Visible visual layers - Player camera - Distortion
A Simple Portal System for Godot 4 (and 3 with a little work). Portals hopefully need no introduction. Just think of the game Portal and you get the idea. Non-nested portals are deceptively simple to implement, and can be incredibly powerful as both a gameplay mechanic and as a convenience feature to move players around your level, or to provide countless other fun special effects.This simple portal system is meant as an educational example on how you can create portals in Godot. Consider it a starting point, as the relevant portal code has been documented clearly.
A simple plugin to allow the easy creation and use of destructible objects inside of Godot. Converts a shard mesh into a Node of mesh instances and custom generated collisions shapes, with each shard having its own rigid body. The shards can be generated either in game or before hand. Designed to be used in conjunction with Blenders cell fracture (or any other tool which can generate the required shard mesh). Further clarified in the README.
This collection of cute stylized low-poly game assets can be used to make a cute little picnic scene for your game. This set includes three patterned picnic blankets, two baskets, some serving trays, and plenty of decoration and food items to decorate your scene with. These assets are great for creating a cozy lifesim game or to be used as decoration items in your RPG.Features:- 34+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.- Free for personal and commercial use, no attribution required. (CC0 Licensed)
Add some superpowers to your CSG Shape Nodes!With CSGMesher, you can quickly output the final static mesh as well as an optional static body and collision shape. You can also set a group on the ouput nodes.The collision mask and layer of the node is now also copied to the output.
A 3D Terrain Tool Plugin written in .NET6/.NET7Currently supported:- Sculpting- Holes- Flatten- Noise- Smoothing- Collider support for DEFAULT and Bullet- Painting: On each splatmap channel- Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof- Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default)- Mapbox Support- 4 types of import formats- Visual shader support with pre defined components- open source
This set is a collection of cute low-poly baked goods. It includes various pies, cakes, whole and sliced bread, and more yummy sweet treats! These assets are great to create a little cooking game or to be used as food items in your life-simulation or RPG games. Features:- 24+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.- Free for personal and commercial use, no attribution required. (CC0 Licensed)
Goshapes provides intuitive, curve-based level creation tools for Godot 4.This tool augments Path3D nodes with abilities to: - create custom block meshes (earth, buildings, etc) - create path meshes (fences, paths, roads) - scatter instances (trees, rocks, grass, etc)This makes it ideal for quickly putting together 3D environments.
This is a small set of cute stylised low-poly game assets to make a cozy little bathroom with. It includes walls/floors/doors, a bathtub, several other decorations, and even a rubber ducky! These would be great to make a lifesim, or to just add a comfy little resting spot in your game.Features: - 24+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.- Free for personal and commercial use, no attribution required. (CC0 Licensed)
This tool creates CPUParticles3D point clouds from mesh resources.Volumetric video is possible using .xyz frames.
TrailMesh allows you to add 3D trails via an emitter, have the shape defined by a curve and colored with a gradient.
TrenchBroom map loader for Godot 4. Alternative to Qodot. Also known as TBLoader.
Unify your Godot asset interop with Unidot, a Universal Godot Engine source asset translator and interoperability pipeline for Godot 4. Read more at https://unidotengine.orgAt its heart, Unidot Importer can convert `.unitypackage` assets and asset folders into Godot 4.x compatible formats, including FBX.It takes original source assets and translates them into Godot native equivalents. For example, .unity and .prefab become `.tscn` and `.prefab.tscn`.This is a Beta version designed for Godot 4.3 with native FBX support. To use a stable release with glTF translation, download the 1.1.0 tag on GitHub.
This add-on provides a more flexible replacement of the InterpolatedCamera3D node that will be removed from core in Godot 4.0.See the usage documentation at: https://github.com/godot-extended-libraries/godot-interpolated-camera3dDemo project: https://godotengine.org/asset-library/asset/740
**Warning, this software is not complete, some functionality may be glitchy or change in the future**Polyliner allows you to create 3D lines.- LinePath3D lets you create a line using the Path node's Curve3D tools.- Trail3D continuously generates a line that follows its own node every frame.
Place anything you want in your scenes, in a procedural, non-destructive way.This add-on automates the positioning of assets in a scene. If you have a lot of props to place, and you would rather not do it by hand, ProtonScatter may be useful to you.
Godot Open Adventure Template (GOAT) is a tool for making 3D adventure games. It supports a simple inventory system, interacting with objects and screens, playing voice recordings with subtitles, and changing game settings.