Adds utility extensions to the Gradient resource to simplify various gradient creation tasks.
This plugin allows you to easily add LAN multiplayer to your Godot 3 project, even if you have no prior experience with networking.Note: Watch the setup video before downloading.
This plugin adds dialogue and choice functionality to your Godot 3 project. It's simple, efficient, and ideal for beginners.Note: Watch the setup video before downloading.
This plugin translates your Godot 3 project. It's simple, efficient, and ideal for beginners.Note: Watch the setup video before downloading.
This template allows you to create peer-to-peer (P2P) multiplayer games in Godot 3 without the need for a dedicated server.It uses Godot's high-level multiplayer API along with UPnP (Universal Plug and Play) for automatic port forwarding, making it easy to connect players over the internet directly.Features include:- Host/join system using IP- P2P networking with no server required- UPnP support for port forwarding- Handles connection, disconnection, and timeouts- Clean and well-organized code structure- Includes a working demo projectPerfect for developers who want to build online multiplayer games with minimal setup.
Sticky Scribe is a light-weight TODO list and bug tracker, designed for solo devs and small teams. It integrates directly into Godot, and maintains a text list of "Stickies" in your project directory that is designed to be checked in to version control. Stickies are like tickets, but they're purpose agnostic and could be used to track tasks, bug reports, or notes. Sticky Scribe uses a human-readable json format that is friendly for manual editing and merging if necessary. Sticky Scribe has many quality of life improvements over a basic TODO txt file at the cost of minimal file size increase and editing complexity. Sticky Scribe is not designed to replace heavier ticket tracking systems designed for large teams, instead it's emphasis is on being minimal and easy to use.
Professional Start.io ads integration for Godot 3.6 featuring a robust singleton interface and native Android plugin. Supports banners, interstitials, rewarded ads, with auto-reload, GDPR compliance, and full error handling. Perfect for mobile game monetization!
This is a CSG to MeshInstance converter plugin
A GDScript thread pool to asynchronously execute taskswith a bunch of useful features from task time limit to the highly useful join() functionfor further information an documentation please head to the GitHub pagehttps://github.com/ChromiumOS-Guy/ThreadPoolPlusPlusworks on v3.4.4 - v3.5
A simple plugin for easy of use that adds two node typesSpriteOccluder and AnimatedSpriteOccluderboth calculate a LightOccluder2Don runtime
Navigation2DServer Demo for Godot Engine 3.5.Basic 2D navigation server in Godot Engine 3.5 using Navigation2DServer, NavigationAgent2D, NavigationObstacle2D.Mouse interactive to add Navigation Agents and move Navigation Obstacles.Left Mouse click to change navigation agent(s) target position, dragging is allowed. i.e. hold down the left mouse button and move the agent target.Left Mouse click to move obstacles, click and drag to observe navigation agents avoid moving navigation obstacles.Right Mouse click to add navigation agent characters.Middle click and hold to pan or to move the camera to the clicked position.Middle Scroll up/down to zoom in/out.