Make you own 3 by 3 Mondrian easily with drag & drop and practice your artistic eye for ratio's and color.Example of how to use H/VSplitContainers, Drag & Drop and Screen Capture addon.
Plugin to help create customizable tables
This is a small plugin that allows loading translation texts from JSON files.Usage:1. Install the plugin into your project2. Add JSON translations files into your project in .json format.3. Add the file to translations using Project Settings > Localization > Add (Select "All files (*)" to see the JSON file)Example JSON Format:{ "locale": "en", "messages": { "HELLOWORLD": "Hello world!", "ANOTHERTEXT": "This is another text." }}
Kenney's UI audio pack, pre-packaged for use in Godot.50 user interface sound effects including buttons, switches and generic clicks.Sounds were converted from Ogg Vorbis to WAV for lower CPU usage and better compatibility with Godot, at the cost of slightly larger file size. This is a lossless conversion which keeps the original sound quality.Support the original artist to create more free game assets: http://donate.kenney.nl/4.0 version of this asset: https://godotengine.org/asset-library/asset/796
Casual Run Arcade is an open-source Godot project where players must avoid obstacles, collect coins and survive as long as possible while the game speed gradually increases. Also the game features a skins system, where you can unlock skins and use them in-game. Built using the Godot game engine (version 3.5 or later) with the GLES 2 renderer, this project is optimized for mobile devices, ensuring smooth gameplay (good FPS, no stutters) even on low-end phones.More info: https://thegamehub.club/viewtopic.php?t=2
PluginScript that adds support for Lua as a scripting language in Godot, based on LuaJIT + FFI.Prebuilt for Windows, Linux/X11, OSX, Android and iOS platforms.Warning: the OSX library is not signed and will require explicit permission from users to run. Feel free to codesign it before distributing apps/games to end users.Warning: the iOS libraries are not codesigned and will require explicit signing or apps/games will crash instantly when loaded.Check out the project page for more information:https://github.com/gilzoide/godot-lua-pluginscript
This addon is for developpers that want a centralized place for version naming / build number and then display it in game.It allow you to configure version and build in project settings.These configurations are synchronized to all existing export of your project.Moreover configurations can be loaded for in game display.
GDNative wrapper for SQLite (Godot 3.2+), making it possible to use SQLite databases as data storage in all your future games.
Kenney's particle pack, pre-packaged for use in Godot.This package includes 80 sprites for particles, light cookies and shaders.Support the original artist to create more free game assets: http://donate.kenney.nl/4.0 version of this asset: https://godotengine.org/asset-library/asset/784
Plugin that makes version management for your projects easier and adds the ability to check for newer published versions on iOS/Android
GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.
Kenney's interface sound pack, pre-packaged for use in Godot.This package includes 100 interface sounds like button clicks, snaps, minimize, maximize, confirmation sounds and more.Sounds were converted from Ogg Vorbis to WAV for lower CPU usage and better compatibility with Godot, at the cost of slightly larger file size. This is a lossless conversion which keeps the original sound quality.Support the original artist to create more free game assets: http://donate.kenney.nl/4.0 version of this asset: https://godotengine.org/asset-library/asset/794