It's a simple debug panel. Enable `Dp` plugin to use it.Here's how you can use it:```gdscript# Insert or update row by id with provided valueDp.push(&"FPS", "%.0f" % Engine.get_frames_per_second())# Hide row by idDp.hide(&"FPS")# Show row by idDp.show(&"FPS")# Erase row by idDp.erase(&"FPS")# Remove all rows from panelDp.clear()# Debug panel visibiltyDb.visible = falseDb.visible = true```
This asset contains a RigidBody3D scene with the Godette plush, ready to be placed in your games. The node has jiggle physics using Godot's SpringBoneSimulator3DThe model comes with 2k textures for albedo and normals, with separate UVs for the head, the body and the backpack. There is also Godot materials for these three parts of the model.
Add a button on the top-right to help you reload your current scene.
Create Data Table
The Soundwave Music Manager is an helpful godot plugin that adds a autoload music manager that is able to play global background music from predefined playlists.
The Soundwave SFX Manager is an helpful godot plugin that adds two new Nodes: SoundwaveSfx2D and SoundwaveSfx3D which are nodes used to play sounds from a predefined list. It is able to handle overlapping sounds which make it capable of handling multiple different sfx at the same time.
GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.
A plugin for exporting a game as a Linux AppImage.
This is a game about painting with a snake!
A drop in add-on that gives you the ability to load and cache remote images
A simple git interface.
This is a Godot iOS plugin for In-App purchase. This plugin uses Storekit in Swift.(Ver 0.3.0 is for Godot 4.6)