A simple project that uses cells from tilemaps to construct paths between origin and target position with a custom A* based Pathfinder written in GDscript.
This is a stylized procedural planet generator written in Godot 3.0. It creates oceans, lakes, icy mountains, forests, etc.
Meteorite is a lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018. Explore a facility on a far away planet, find gun upgrades, and upgrade your movement capabilities to surpass previously unsurmountable obstacles.Important: before running the game you must download a font or you won't see any text. For instructions, see https://github.com/Bauxitedev/meteoriteFor more information you can check out the game's description on itch.io: https://bauxite.itch.io/meteorite
This is the source code of my audio game rpg Ptolem's Singing Catacombs that I made in Godot for my capstone projectYou can learn more about it here: Ptolem's Singing Catacombs: https://www.youtube.com/playlist?list=PLmugv6_kd0qOCZ4M105mLx5ICuaSJttlt
3D Tetris clone
This is a metallic material that has diamond ridges in it, such as often found on industrial equipment, toolboxes, or floors.
This is a high-definition concrete or cement material, as commonly found in sidewalks, driveways, curbs, or construction.
This is a lower-definition concrete or cement material, as commonly found in sidewalks, driveways, curbs, or construction.
A basic water (spatial-) material for the Godot Engine 3.x.There is also a step by step video on you tube that shows how this material was created.