Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser

Quick Information

This plugin provides the basic mechanism of DungeonCrawler:- map creation via titlemap node- player movementTo run this script, simply play "World.tscn"Global.gd must be added to the autoloader. (Game/Global.gd)More detailed information can be found at:https://github.com/Rebelion-Board-game/DungonCrawler
DungeonCrawler: A Godot 4 Asset for Basic Dungeon Crawler Mechanics
DungeonCrawler is a valuable asset for Godot 4, designed to empower developers with fundamental dungeon crawler mechanics, including movement and dungeon generation.
This repository is a port of the original project hosted at uheartbeast/3d-dungeon tailored for Godot 4.
How to Run
- Incorporate "Global.gd" into the autoloader located at
Game/Global.gd
. - Launch "World.tscn".
Dungeon Generation Guide
To generate a dungeon, utilize the tile map found at Game/Map/map.tscn
.
Simply add any box to initiate the creation of a 3D dungeon cell (Game/cell/cell.tscn
).
This plugin provides the basic mechanism of DungeonCrawler:
- map creation via titlemap node
- player movement
To run this script, simply play "World.tscn"
Global.gd must be added to the autoloader. (Game/Global.gd)
More detailed information can be found at:
https://github.com/Rebelion-Board-game/DungonCrawler
Reviews
Quick Information

This plugin provides the basic mechanism of DungeonCrawler:- map creation via titlemap node- player movementTo run this script, simply play "World.tscn"Global.gd must be added to the autoloader. (Game/Global.gd)More detailed information can be found at:https://github.com/Rebelion-Board-game/DungonCrawler