1. Add Scene selector (tree structure)2. Unfold only modified properties when middle mouse button clicked in the Inspector3. Clear log when middle mouse button clicked in the Output log4. Auto show property(unfold) in inspector when edit AnimationNodeStateMachineTransition5. Show a combined Tiles editor ( Tile set and Tile map editor )
A drop in add-on that gives you the ability to load and cache remote images
A plugin for exporting a game as a Linux AppImage.
GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.
This is a Godot iOS plugin for In-App purchase. This plugin uses Storekit in Swift.(Ver 0.3.0 is for Godot 4.6)
The Soundwave SFX Manager is an helpful godot plugin that adds two new Nodes: SoundwaveSfx2D and SoundwaveSfx3D which are nodes used to play sounds from a predefined list. It is able to handle overlapping sounds which make it capable of handling multiple different sfx at the same time.
Chunking, compression and decompression of audio data by the Opus codec to a rate of 1kb/second to make it suitable for use in VOIP (Voice over IP) with optional RnNoise filter.
The Soundwave Music Manager is an helpful godot plugin that adds a autoload music manager that is able to play global background music from predefined playlists.
Create Data Table
A simple git interface.
Advanced Vehicle System created by MilluThis template lets user to create fully customizable vehicles with ease, it provides custom VehicleBody3D instance with script for easy setup along with fully detailed documentation inside the script itself This script provides functions and settings like:Customizable Gearbox system with Manual and Automatic transmission with support of external shafterKeyboard, Gamepad and Steering wheel supportDrag and drop settings for easier vehicle setupVehicle lights systemCustomizable grip AI for vehicle oponentsVehicle sounds and much more!<===UPDATE v1.2.3!===>Added option to set custom wheels for vehicle that can be changed Added basic menu for the cars for quick prototypingThis update also moves the entire UI scene to Minimap scene, no more need for Autoloading any scenes<===UPDATE v1.2.2!===>This update fixes some AI bugs and adds functional traffic and traffic management system which allows to spawn/despawn traffic and make roads properly!<===UPDATE v1.2!===>This update changes how camera switch works, adds vehicle visual customizations, nos and tire pucture system for future!<===UPDATE v1.1.8!===>This version adds first and basic context AI for Navigation Region AI which allows it to reverse if obstacle is very close to vehicle and fixes few bugs with camera soo it should not act up when holding breaks. Additionaly new car has been added!<===UPDATE FOR GODOT 4.4!===>Current update provides some fixes for AI in Godot 4.4along with additional features like vehicle colour change, minimap and more!
Godot GDExtension Plugin for handling RNG seeds. With in-Godot documentation included.A simple Random seed generation system for Godot games. Perfect for creating reproducible randomization, procedural generation, seeded world creation, or any scenario where you need consistent random number generation.Seed will add a new class called "Seed", for handling automated seed generation and instantiating RandomNumberGenerators you can use.It comes with the possibility to create:- Lower case only seeds- Upper case only seeds- Number only seeds- Mixed seeds (upper, lower case, and numbers mixed)Made to integrate Godot seamlessly, with optimization in focus.Visit the repository for more information:https://github.com/shoyguer/seedRead the documentation for class reference, and code examples:https://github.com/shoyguer/seed/wiki