Kenney's prototype texture pack, pre-packaged for use in Godot.This package includes 13 development/prototype textures each in 6 different colors. All textures are 1024×1024.Support the original artist to create more free game assets: http://donate.kenney.nl/3.2 version of this asset: https://godotengine.org/asset-library/asset/780
Easy way to access ambientcg.com textures inside Godot engineJust with a click of a button download texture and turn it to Godot material
Kenney's prototype texture pack, pre-packaged for use in Godot.This package includes 13 development/prototype textures each in 6 different colors. All textures are 1024×1024.Support the original artist to create more free game assets: http://donate.kenney.nl/4.0 version of this asset: https://godotengine.org/asset-library/asset/781
This plugin adds the ability to use matcaps in the engine. Useful for visualizing a model's surface, or even for cheap lighting like back in the old days. Works in both GLES2 and 3.Please read the README in the repo for more info.
This plugin adds the ability to have a tileable texture not show up any pattern. This is best suited for textures that shouldn't have a pattern, i.e. stochastic.For more info, please read the README.md file.
This is an orange brick material, as commonly used in building construction or walkways.Textures originally created by Soady3D on Facebook.
# AllSky Free : Godot Edition## AboutThis is the Godot edition of AllSky Free, a free Unity skybox package.It contains a set of 10 skyboxes for use in your environments, plus demo scenes with lighting.I hope you find them useful!## TechnicalTexture format: Each sky is provided as a panorama texture.Each individual sky has a Godot scene with a World Environment node, plus a demo landscape with example lighting and fog pass for reference.The import resolution and type of compression used on the sky textures is entirely up to you. It should be set at a level which you feel utilises appropriate amounts of memory for your game amd platform, taking into account the amount of compression artifacts that you feel are acceptable.## WhoThis asset pack is by Richard Whitelock.A game developer, digital artist & photographer.20+ years in the games industry working in a variety of senior art roles over 20 titles. Particularly experienced in environment art, lighting & special FX.Currently working on various indie game & personal projects. http://www.richardwhitelock.com
This is a muddy ground material; dirt or soil; dry enough to have come apart, but with a gleam of moisture to it, as if it has lately rained on this barren muck.Textures originally released to CC0 by Joao Paulo of 3dtextures.me
A basic water (spatial-) material for the Godot Engine 3.x.There is also a step by step video on you tube that shows how this material was created.
This is a lower-definition concrete or cement material, as commonly found in sidewalks, driveways, curbs, or construction.