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Aseprite Wizard icon image
viniciusgerevini
Aseprite Wizard

Import Aseprite animations to AnimationPlayers, AnimatedSprite2D, AnimatedSprite3D and SpriteFrames.Features:- Godot importer and inspector docks for easy import and re-import.- Adds automatic importers: - Aseprite SpriteFrames: Use Aseprite files as SpriteFrames resources. - Aseprite Texture: Use Aseprite files as static images (only first frame is imported) - Aseprite Tileset Texture: Use Aseprite files with tilemap layers as AtlasTexture which can be added directly to Godot's tileset creator.- Inspector docks to manually import animations to: - AnimationPlayer (Sprite2D, Sprite3D and TextureRect). - AnimatedSprite2D/3D. - As standalone SpritesFrames resource.- Supports Aseprite animation directions (forward, reverse, ping-pong, ping-pong reverse).- Supports loopable and non-loopable animations via Aseprite repeat or tags.- Separates each Aseprite Tag into animations. In case no tags are defined, imports everything as default animation.- Filters out layers you don't want in the final animation using regex.- Supports slices. Import only a region from your file.- For AnimatedSprite - Creates SpriteFrames with Atlas Texture to be used in AnimatedSprites. - Converts Aseprite frame duration (defined in milliseconds) to Godot's animation FPS. This way you can create your animation with the right timing in Aseprite and it should work the same way in Godot. - Choose to export the Aseprite file as a single SpriteFrames resource or separate each layer in different resources. - Adds Aseprite file importer to Godot.- AnimationPlayer - Adds and removes animation tracks without removing other existing tracks. - You are free to import multiple files to the same AnimationPlayer or import each layer to their own Sprite/TextureRect and AnimationPlayer. - Supports animation libraries.Aseprite Wizard is only required during development. If you decide to not use it anymore, you can remove the plugin and all animations previously imported should keep working as expected.

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Exponaut - Strategic Collectathon Platformer icon image
Pawlogates
Exponaut - Strategic Collectathon Platformer

Version 0.9.6 is the final state of this project as a 2D platformer, and it will now transform into something that uses its various systems a lot better. I hope you enjoy playing through it!Version 0.9.5 is when this project went all in on the "complex combo system for collectibles, with an online leaderboard where you can watch everyone's replay" part of my vision for the game. The levels are simple and easy to finish, but very replayable once you understand the scoring mechanics!Version 0.9.4 marks the point at which this project had went through a major overhaul, improving code quality across nearly every part of it. This took a lot longer than expected, but it's finally here. Hope you enjoy!Now includes an online leaderboard! Compete with other players for the best score in each level, or watch how the top scores were achieved, using the playback system.This project is also a (work in progress) 2d platformer with advanced saving/loading support, nonlinear area transitions with every object's state persisting between them, smooth background layer transition behavior, a cool scoring system and an entity editor, used for easily creating complex object behavior, and A LOT more.Please message me on discord if you enjoyed playing, or have any thoughts about this project! My name is "pawlogates".Discord server - https://discord.gg/TCYFZfZ373Game's itch.io page - https://pawlogates.itch.io/exponautGithub repository - https://github.com/Pawlogates/ExponautThanks for playing Exponaut!

Talo Game Services: open-sourceĀ leaderboards, analytics and multiplayer icon image
trytalo
Talo Game Services: open-sourceĀ leaderboards, analytics and multiplayer

Talo's Godot plugin is the easiest way to add leaderboards, player authentication, peer-to-peer multiplayer and more to your game. Talo (https://trytalo.com) is an open source game backend with a dashboard and API to help you visualise and analyse your game's data.**Features**- Player management (persistent data, groups and authentication)- Peer-to-peer multiplayer with persistent data- Leaderboards- Game analytics (global stats, player stats and event tracking)- Load game config from the cloud- Game saves (online and offline)- Game feedback from players- Player presence (see if players are online and set custom statuses)- Player relationships (for friends, followers and social systems)**Included samples**- Authentication: a registration/login/account management flow, showing how to create player accounts and authenticate them- Playground: a text-based playground allowing you to test identifying, events, stats and leaderboards- Leaderboards: a basic leaderboard UI, allowing you to add and update entries- Multi-scene saves: a small game showing how to persist save data across multiple scenes- Chat: showing how to send messages between channels in a chat room- Channel storage: showing how to store data that can be accessed by other players using channels- Friends list: a friends list UI with friend statuses, incoming/outgoing requests and player-to-player broadcasts.**Links**- Homepage: https://trytalo.com- Docs: https://docs.trytalo.com/docs/godot/install- Repo: https://github.com/talodev/godot- Discord: https://trytalo.com/discord**New in 0.49.x**- You can now set universal display names for player aliases.- Players with authentication will no longer be forced to login again after going offline.

About Godot Asset Library

Godot Asset Library is a free and Open Source asset library for the Godot Engine maintained by the Godot Asset Library community on GitHub. Explore assets created by the Godot Engine community, and kickstart your development with quality assets from Godot Asset Library

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