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GdUnit3 - Unit Testing Framework icon image
NullPointer
GdUnit3 - Unit Testing Framework

GdUnit3 is a framework for testing Gd-Scrips/C# and Scenes within the Godot editor. https://mikeschulze.github.io/gdUnit3/Features- Write and run tests in GdScript and full C# testing support- Embedded test Inspector in the Godot to navigate over your test suites- Run test-suite(s) by using the context menu on FileSystem, ScriptEditor or GdUnit Inspector- Create test’s directly from the ScriptEditor- A Configurable template for the creation of a new test-suite- A spacious set of Asserts use to verify your code- Argument matchers to verify the behavior of a function call by a specified argument type.- Fluent syntax support- Test Fuzzing support- Parameterized Tests (Test Cases)- Mocking a class to simulate the implementation which you define the output of certain function- Spy on a instance to verify that a function has been called with certain parameters.- Mock or Spy on a Scene- Provides a scene runner to simulate interactions on a scene - Simulate by Input events like mouse and/or keyboard - Simulate scene processing by a certain number of frames - Simulate scene proccessing by waiting for a specific signal - Simulate scene proccessing by waiting for a specific function result- Update Notifier to install latest version from GitHub- Command Line Tool- Visual Studio Code support by (GdUnit Test Explorer) extension- You are welcome to test in and send me your feedback- You are welcome to suggest improvements- You are welcome to report bugs

DER AntiCheat icon image
ks222
DER AntiCheat

# DER AntiCheat v2.3.0 Official Documentation# DER AntiCheat v2.3.0 官方文档---## Version Information / 版本信息| | ||---|---|| **Version / 版本** | 2.3.0 || **Godot Version / 适配引擎** | 4.6+ || **Author / 作者** | 222 || **License / 协议** | MIT |---## Overview / 概述### EnglishDER AntiCheat v2.3.0 focuses on developer experience, introducing a one-click preset system, an in-game debug panel, and mobile compatibility guarantees. This release makes enterprise-grade anti-cheat accessible to developers of all skill levels. Choose from Light, Standard, or Competitive presets, or use `quick_setup()` to get started in seconds. The new In-Game Debug Panel (Ctrl+Shift+F12) provides real-time module status, runtime toggle, and live log viewing. The suite now offers **43 integrated modules** with full Android and iOS support.### 中文DER AntiCheat v2.3.0 专注于开发者体验,引入了一键预设系统、游戏内调试面板和移动端兼容性保证。本次发布让企业级反作弊对任何水平的开发者都触手可及。选择轻量、标准或竞技预设,或使用 `quick_setup()` 在几秒内启动。新的游戏内调试面板 (Ctrl+Shift+F12) 提供实时模块状态、运行时开关和实时日志查看。该套件现在提供 **43 个集成模块**,完整支持 Android 和 iOS。---## New in v2.3.0 / v2.3.0 新增### 1. Protection Preset System / 预设配置系统**English**One-click setup with three preset configurations tailored for different game types.- **Light Preset (6 modules):** Basic memory encryption and speed hack detection for single-player games- **Standard Preset (15 modules):** Injection detection, anti-debug, and save protection for multiplayer games- **Competitive Preset (38 modules):** Full protection suite for ranked matches and esports- **quick_setup() API:** Start protection with a single function call- **Inspector Editing:** All preset parameters editable in the Godot Inspector panel**中文**一键设置,三种针对不同游戏类型的预设配置。- **轻量预设 (6 模块):** 单机游戏的基础内存加密和加速检测- **标准预设 (15 模块):** 多人游戏的注入检测、反调试和存档保护- **竞技预设 (38 模块):** 排位赛和电竞的完整防护套件- **quick_setup() API:** 通过单个函数调用启动保护- **Inspector 编辑:** 所有预设参数可在 Godot Inspector 面板中编辑---### 2. In-Game Debug Panel / 游戏内调试面板**English**Runtime debug overlay accessible via Ctrl+Shift+F12, providing real-time monitoring and control.- **Module Status Dashboard:** Green/yellow/red indicators for all 38 modules- **Runtime Toggle:** Enable or disable individual modules during gameplay- **Live Log Viewer:** Last 100 log entries with real-time updates- **Stats Dashboard:** FPS, memory usage, process ID, and module statistics- **Password Protection:** Secure access control for release builds- **Hotkey:** Default Ctrl+Shift+F12 (configurable)**中文**通过 Ctrl+Shift+F12 访问的运行时调试浮层,提供实时监控和控制。- **模块状态仪表板:** 所有 38 个模块的绿/黄/红指示灯- **运行时开关:** 在游戏过程中启用或禁用单个模块- **实时日志查看器:** 最近 100 条日志条目,实时更新- **统计仪表板:** FPS、内存使用、进程 ID 和模块统计- **密码保护:** 发布版本的安全访问控制- **快捷键:** 默认 Ctrl+Shift+F12(可配置)---### 3. Mobile Compatibility / 移动端兼容**English**Full Android and iOS support confirmed with performance optimizations for mobile devices.- **ARM64 Native:** All detection modules tested on ARM64 architecture- **Low Overhead:** Object pooling and thread management optimized for battery life- **Touch Input:** Debug panel fully functional with touch interactions- **GPU Efficiency:** Minimal GPU impact during security scans**中文**完整的 Android 和 iOS 支持,针对移动设备进行性能优化。- **ARM64 原生:** 所有检测模块在 ARM64 架构上测试通过- **低开销:** 对象池和线程管理针对电池寿命优化- **触摸输入:** 调试面板完整支持触摸交互- **GPU 效率:** 安全扫描期间最小化 GPU 影响---## What's New in v2.2.0 / v2.2.0 新增### New Security Modules / 新增安全模块| Module / 模块 | Class | Description / 描述 ||:---|:---|:---|| Speed Detector V2 | DERSpeedDetectorV2 | Time-based speed hack detection with multi-level sensitivity / 基于时间的加速器检测,支持多级灵敏度 || Virtual Position Detector | DERVirtualPosDetector | GPS spoofing detection for location-based games / 面向位置游戏的 GPS 伪造检测 || File Integrity Scanner | DERFileIntegrity | SHA256 game file verification with auto-repair / SHA256 游戏文件验证,支持自动修复 || Offline Protector | DEROfflineProtector | Offline violation caching with auto-flush / 离线违规缓存,支持自动刷新 || Log Encryptor | DERLogEncryptor | AES-256-CBC encrypted log storage / AES-256-CBC 加密日志存储 |---## What's New in v2.1.0 / v2.1.0 新增| Module / 模块 | Class | Description / 描述 ||:---|:---|:---|| CCU Optimizer | DERCCUOptimizer | Dynamic quality scaling based on player count and FPS / 基于玩家数量和帧率的动态画质缩放 || Consistency Validator | DERConsistencyValidator | Server-client state validation with 5 violation actions / 服务器-客户端状态验证,5 种违规处理 || False Positive Filter | DERFalsePositiveFilter | Device-tier based false positive reduction / 基于设备档位的误报过滤 || Cloud Snapshot | DERCloudSnapshot | Encrypted cloud save sync with conflict resolution / 加密云存档同步,支持冲突解决 || Whitelist Manager | DERWhitelistManager | Hardware ID + device fingerprint whitelist / 硬件 ID + 设备指纹白名单 || Encrypted Logger | DEREncryptedLogger | AES-256-CBC encrypted logging with auto-upload / AES-256-CBC 加密日志,支持自动上传 || Device Fingerprint | DERDeviceFingerprint | Cross-platform hardware fingerprinting / 跨平台硬件指纹 |---## Quick Start / 快速上手```gdscript# One-Click Setup (New in v2.3.0) / 一键设置 (v2.3.0 新增)DERAntiCheat.quick_setup("competitive") # Light / Standard / Competitive# Or load a preset / 或加载预设DERAntiCheat.load_preset("standard")# In-Game Debug Panel / 游戏内调试面板# Press Ctrl+Shift+F12 during gameplay / 游戏时按 Ctrl+Shift+F12# Speed Detector V2 / 加速器检测 V2 (v2.2.0)var speed_detector = DERSpeedDetectorV2.new()speed_detector.speed_hack_detected.connect(func(ratio, details): print("Speed hack detected! Ratio: ", ratio))func _process(delta): speed_detector.process_frame(delta)# Virtual Position Detector / GPS 伪造检测 (v2.2.0)var pos_detector = DERVirtualPosDetector.new()pos_detector.location_fake_detected.connect(func(details): print("GPS spoof detected!"))# File Integrity Scanner / 文件完整性扫描 (v2.2.0)var integrity = DERFileIntegrity.new()integrity.save_manifest("user://file_manifest.json")integrity.start()```---Performance Comparison / 性能对比Metric / 指标 v1.9.0 v2.0.0 v2.1.0 v2.2.0 v2.3.0Memory Usage / 内存占用 200MB 100MB 95MB 92MB 90MBStartup Time / 启动时间 500ms 300ms 280ms 260ms 250msScan Lag / 扫描卡顿 50ms 20ms 18ms 15ms 12msGC Pauses / GC 暂停 10ms 3ms 3ms 2ms 2msTotal Modules / 模块总数 28 31 38 43 43---Available Presets / 可用预设Preset / 预设 Modules / 模块 Best For / 适用场景Light / 轻量 6 Single-player games, prototypes / 单机游戏、原型开发Standard / 标准 15 Most multiplayer games / 大多数多人游戏Competitive / 竞技 38 Ranked matches, esports, high-value economies / 排位赛、电竞、高价值经济---Security Features Summary / 安全功能总览Feature / 功能 v2.1.0 v2.2.0 v2.3.0Protection Presets / 预设配置 No No YesIn-Game Debug Panel / 游戏内调试面板 No No YesQuick Setup API / 快速设置 API No No YesMobile Compatibility / 移动端兼容 No No YesSpeed Detector V2 / 加速器检测 V2 No Yes YesVirtual Position Detector / GPS 伪造检测 No Yes YesFile Integrity Scanner / 文件完整性扫描 No Yes YesOffline Protector / 离线违规缓存 No Yes YesLog Encryptor / 日志加密存储 No Yes YesMemory Encryption / 内存加密 Yes Yes YesThread Pool / 线程池 Yes Yes YesInject Detection / 注入检测 Yes Yes YesVM Detection / 虚拟机检测 Yes Yes YesAnti-Debug V2 / 反调试 V2 Yes Yes YesRollback Detection / 回滚检测 Yes Yes Yes---License / 协议MIT License — Free for personal and commercial use.MIT 协议 — 免费用于个人和商业用途。---Made with dedication for the Godot community为 Godot 社区倾力打造

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Godot MCP Pro icon image
y1uda
Godot MCP Pro

163 MCP Tools for AI-Powered Godot DevelopmentConnect AI assistants (Claude Code, Cursor, Windsurf, Cline) directly to your Godot 4 editor via the Model Context Protocol (MCP).Architecture: AI Assistant <--MCP--> Node.js Server <--WebSocket:6505--> Godot Editor Plugin23 Tool Categories (163 tools total): Project (7) — Project info, file search, settings, UID conversion Scene (9) — Scene tree, create/open/delete, play/stop, instancing Node (14) — Add/delete/duplicate/move, properties, signals, groups Script (8) — Read/create/edit, attach, validate syntax, search Editor (9) — Screenshots, error log, execute scripts, reload Input (7) — Key/mouse/action simulation, sequences, input mapping Runtime (19) — Game inspection, recording/replay, navigate, UI click Animation (6) — Create animations, tracks, keyframes with easing AnimationTree (8) — State machines, transitions, blend trees 3D Scene (6) — Meshes, cameras, lights, environment, GridMap Physics (6) — Bodies, collision shapes, layers, raycasts Particle (5) — GPU particles, materials, gradients, presets Navigation (6) — Regions, agents, baking, layer management Audio (6) — Players, bus layout, effects TileMap (6) — Set/fill/query cells, tile set info Theme/UI (6) — Colors, fonts, constants, StyleBox Shader (6) — Create/edit shaders, assign materials, parameters Resource (6) — Read/edit/create .tres, autoloads Batch/Refactor (8) — Find by type, cross-scene updates, dependencies Analysis (4) — Scene complexity, signal flow, unused resources Testing/QA (6) — Automated tests, assertions, screenshot compare Profiling (2) — Performance monitors, FPS/memory/draw calls Export (3) — Presets, export commands, template infoKey Features: - UndoRedo Integration — All mutations support Ctrl+Z - Smart Type Parsing — "Vector2(100, 200)", "#ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect — Exponential backoff (1s to 60s max) - Heartbeat — 10s ping/pong keeps connection alive - Error Suggestions — Structured errors with contextual hints - 2D & 3D — Full support for both 2D and 3D workflows - Lite Mode — 76 core tools for clients with tool limits (Cursor, Windsurf) - Permission Presets — Pre-configured settings for Claude Code auto-approvalQuick Start: 1. Copy addons/godot_mcp/ to your project 2. Enable plugin in Project Settings > Plugins 3. Install MCP server: cd server && npm install && npm run build 4. Configure your AI client's .mcp.jsonRequirements: - Godot 4.4+ - Node.js 18+ - MCP-compatible AI client (Claude Code, Cursor, Windsurf, VS Code + Cline, etc.)Links: Website & Docs: https://godot-mcp.abyo.net/ Purchase (itch.io): https://y1uda.itch.io/godot-mcp-pro — $15 one-time, lifetime updates GitHub: https://github.com/youichi-uda/godot-mcp-proNote: This repository contains the Godot editor plugin (addon). The full package including the MCP server is available via purchase.

Godot IDE Extension icon image
Twister
Godot IDE Extension

This addon extend Godot Editor Features.Godot-IDE contains a combination of several of my tools and contributors tools to improve the code editing experience.Tested:Godot 4.7Note:Don't install the script splitter plugin as separate; this is already integrated.I hope it is useful to you.-- Full content details on github --## FEATURES- Script Splitter (from original repository)- Refactor Tool Symbol Navigator- Override Functions (from original repository)- Quick Folds (from original repository)- Filter Scripts- Search Files- Search Class- Macro-N/Macro ScriptNOTE:Use the settings tab to customize your experience.## CONTRIBUTORS@kyroslehttps://github.com/[email protected]/CodeNameTwister========= TIPS =========# Split the window editor, work for script/text files/documents helpers* With the new toolbar on the right you can split/merge editor in rows and columns.* You can create/remove split with Right mouse Button Context Menu. (Depend of script opened or split current count)# Allow quick fold/unfold lines in the editor* Can use [Atl + 1, Atl + 2, ... Atl + 9, Atl + 0] for fold lines.* Can use [Shift + Atl + 1, Shift + Atl + 2, ... Shift + Atl + 9, Shift + Atl + 0] as inverted for show lines.# Allow quick overriding of inherited functions* RMB (Right Mouse Button) On editing Script for show Override Functions: Can generate functions inherited.# Allow show a panel for easy search files by File type.* [Ctrl + Atl + Space] Invoke Easy Searcher Window# Allow show a panel for easy search files by class type.* [Atl + Delete] for Invoke# Implement filters to show more details of the script* In File tab on editor, you can Show/Hide/Toggle The neighbor panel of the editor========= Change Log =========version >= 0.3:All Details on Githubversion >= 0.2.5:* Added Settings Tabversion >= 0.2.0:* Customize Filters Colors* Simplify IconsPlugins improvement v0.1* Fancy Filters Script* Fancy Search Files# Compatibility> Due to external reasons, previous versions are often incompatible with newer versions of the Godot Engine; it's a complex task, but we do it anyway. Here we mention compatibility versions. * From Godot 4.7: `Godot-IDE 0.5.10-DEV` * From Godot 4.6: `Godot-IDE 0.5.8` * From Godot 4.5: `Godot-IDE 0.5.1` * From Godot 4.4: `Godot-IDE 0.4.0`

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Godot Asset Library is a free and Open Source asset library for the Godot Engine maintained by the Godot Asset Library community on GitHub. Explore assets created by the Godot Engine community, and kickstart your development with quality assets from Godot Asset Library

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