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dsh0416
Godot CEF

Godot CEF is a high-performance Chromium Embedded Framework (CEF) integration for Godot 4.5+. It renders web content into a Godot texture via the CefTexture node, so you can use HTML/CSS/JS as in-game UI (2D) or as screens in 3D scenes.Highlights- CefTexture node (extends TextureRect) for interactive webpages as textures - GPU-accelerated Off-Screen Rendering (OSR) when supported (fast path), with automatic software fallback- DevTools remote debugging (enabled in editor/debug builds)- Bidirectional IPC (GDScript ↔ JavaScript)- res:// and user:// custom schemes for loading Godot resources in the browser- Input support: mouse, keyboard, scroll/pan gestures, IME composition- Optional audio capture routed through Godot audioPlatform / backend support (accelerated OSR)- Windows: D3D12 ✅, Vulkan ✅ (x86_64; uses extension injection)- macOS: Metal ✅- Linux: Vulkan ✅ (x86_64; uses extension injection)- All platforms: Software rendering ✅Quick start1. Download and install this addon via the Asset Library2. Add a CefTexture node and set: - url = "https://example.com" - enable_accelerated_osr = trueLimitations- Prebuilt CEF binaries may not include proprietary codecs (H.264/AAC/MP3)- Vulkan accelerated OSR on Windows/Linux currently relies on a Vulkan device hook on x86_64- Some sites may require additional permissions/security settings (see docs)Links- Docs: https://godotcef.org- GitHub repo + issues: https://github.com/dsh0416/godot-cef

About Godot Asset Library

Godot Asset Library is a free and Open Source asset library for the Godot Engine maintained by the Godot Asset Library community on GitHub. Explore assets created by the Godot Engine community, and kickstart your development with quality assets from Godot Asset Library

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