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GdUnit3 - Unit Testing Framework

GdUnit3 is a framework for testing Gd-Scrips/C# and Scenes within the Godot editor. https://mikeschulze.github.io/gdUnit3/Features- Write and run tests in GdScript and full C# testing support- Embedded test Inspector in the Godot to navigate over your test suites- Run test-suite(s) by using the context menu on FileSystem, ScriptEditor or GdUnit Inspector- Create testÒ€ℒs directly from the ScriptEditor- A Configurable template for the creation of a new test-suite- A spacious set of Asserts use to verify your code- Argument matchers to verify the behavior of a function call by a specified argument type.- Fluent syntax support- Test Fuzzing support- Parameterized Tests (Test Cases)- Mocking a class to simulate the implementation which you define the output of certain function- Spy on a instance to verify that a function has been called with certain parameters.- Mock or Spy on a Scene- Provides a scene runner to simulate interactions on a scene - Simulate by Input events like mouse and/or keyboard - Simulate scene processing by a certain number of frames - Simulate scene proccessing by waiting for a specific signal - Simulate scene proccessing by waiting for a specific function result- Update Notifier to install latest version from GitHub- Command Line Tool- Visual Studio Code support by (GdUnit Test Explorer) extension- You are welcome to test in and send me your feedback- You are welcome to suggest improvements- You are welcome to report bugs

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Godot AI

Godot AI connects MCP-compatible AI assistants (Claude Code, Codex, Antigravity, Cursor, etc.) to a live Godot editor. Build scenes, write and attach scripts, design UI, animate, create materials and particle effects, run tests, and read editor data β€” all from chat.From the creators of MCP for Unity β€” the most widely used gamedev MCP, with 9,200+ GitHub stars and hundreds of thousands of users β€” built from the ground up for Godot. Robustness and deep QA are core to our approach, shaped by over a year of development and community feedback on MCP for Unity.Discord: https://discord.com/invite/FDZ5fr2QkPDemo project shown below: dynamic, interactive UI panels drawn 100% procedurally with Godot AI β€” no textures, sprites or shaders. About 2 hours of work: https://github.com/hi-godot/cyberpunk-hud-demoFull docs and repo: https://github.com/hi-godot/godot-aiFeatures:- 100+ operations spanning scenes, nodes, scripts, animations, UI, themes, materials, particles, audio, cameras, input mapping, and project settings- One-click setup for 18 MCP clients β€” Claude Code, Codex, Antigravity, Cursor, Windsurf, VS Code, Zed, Gemini CLI, Cline, Kilo Code, Roo Code, Kiro, Trae, Cherry Studio, OpenCode, Qwen Code, and more- Build entire UI hierarchies from a single prompt- Materials (StandardMaterial3D, ORMMaterial3D, ShaderMaterial) and particles (GPU + CPU, 2D + 3D) with one-call presets β€” fire, smoke, sparks, magic, rain, explosion, lightning- AnimationPlayer authoring with fade/slide/shake/pulse presets; - Camera2D/3D configuration, follow, damping, and limits; AudioStreamPlayer/2D/3D playbackInline or .tres resource authoring (meshes, shapes, curves, gradients, styleboxes)- Smart screenshots so AI agents can see your scene- Multi-instance support across multiple Godot editorsRequirements: Godot 4.3+ (4.4+ recommended) and an MCP client.Quick Start:Install uv (one-time):macOS/Linux: curl -LsSf https://astral.sh/uv/install.sh | shWindows (PowerShell): irm https://astral.sh/uv/install.ps1 | iexInstall the addon from the Asset Library (or drop plugin/addons/godot_ai into your project's addons/ folder).In Godot: Project > Project Settings > Plugins β€” enable "Godot AI".Open the Godot AI dock and click your MCP client to configure it in one click.Open your MCP client and start prompting.Coming next: Physics, Shaders, Terrain, Custom Tools

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Godot Asset Library is a free and Open Source asset library for the Godot Engine maintained by the Godot Asset Library community on GitHub. Explore assets created by the Godot Engine community, and kickstart your development with quality assets from Godot Asset Library

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