Check out our latest project ✨ OpenChapter.io: free ebooks the way its meant to be πŸ“–

Kickstart Projects with Free Godot Assets

Discover high quality and Open Source assets for your next Godot project
The page banner background of a mountain and forest

Whats popular

Assets we Love

Explore more from Categories

Featured Categories

Newly Updated

Godot MCP Pro icon image
y1uda
Godot MCP Pro

163 MCP Tools for AI-Powered Godot DevelopmentConnect AI assistants (Claude Code, Cursor, Windsurf, Cline) directly to your Godot 4 editor via the Model Context Protocol (MCP).Architecture: AI Assistant <--MCP--> Node.js Server <--WebSocket:6505--> Godot Editor Plugin23 Tool Categories (163 tools total): Project (7) β€” Project info, file search, settings, UID conversion Scene (9) β€” Scene tree, create/open/delete, play/stop, instancing Node (14) β€” Add/delete/duplicate/move, properties, signals, groups Script (8) β€” Read/create/edit, attach, validate syntax, search Editor (9) β€” Screenshots, error log, execute scripts, reload Input (7) β€” Key/mouse/action simulation, sequences, input mapping Runtime (19) β€” Game inspection, recording/replay, navigate, UI click Animation (6) β€” Create animations, tracks, keyframes with easing AnimationTree (8) β€” State machines, transitions, blend trees 3D Scene (6) β€” Meshes, cameras, lights, environment, GridMap Physics (6) β€” Bodies, collision shapes, layers, raycasts Particle (5) β€” GPU particles, materials, gradients, presets Navigation (6) β€” Regions, agents, baking, layer management Audio (6) β€” Players, bus layout, effects TileMap (6) β€” Set/fill/query cells, tile set info Theme/UI (6) β€” Colors, fonts, constants, StyleBox Shader (6) β€” Create/edit shaders, assign materials, parameters Resource (6) β€” Read/edit/create .tres, autoloads Batch/Refactor (8) β€” Find by type, cross-scene updates, dependencies Analysis (4) β€” Scene complexity, signal flow, unused resources Testing/QA (6) β€” Automated tests, assertions, screenshot compare Profiling (2) β€” Performance monitors, FPS/memory/draw calls Export (3) β€” Presets, export commands, template infoKey Features: - UndoRedo Integration β€” All mutations support Ctrl+Z - Smart Type Parsing β€” "Vector2(100, 200)", "#ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect β€” Exponential backoff (1s to 60s max) - Heartbeat β€” 10s ping/pong keeps connection alive - Error Suggestions β€” Structured errors with contextual hints - 2D & 3D β€” Full support for both 2D and 3D workflows - Lite Mode β€” 76 core tools for clients with tool limits (Cursor, Windsurf) - Permission Presets β€” Pre-configured settings for Claude Code auto-approvalQuick Start: 1. Copy addons/godot_mcp/ to your project 2. Enable plugin in Project Settings > Plugins 3. Install MCP server: cd server && npm install && npm run build 4. Configure your AI client's .mcp.jsonRequirements: - Godot 4.4+ - Node.js 18+ - MCP-compatible AI client (Claude Code, Cursor, Windsurf, VS Code + Cline, etc.)Links: Website & Docs: https://godot-mcp.abyo.net/ Purchase (itch.io): https://y1uda.itch.io/godot-mcp-pro β€” $15 one-time, lifetime updates for v1.x GitHub: https://github.com/youichi-uda/godot-mcp-proNote: This repository contains the Godot editor plugin (addon). The full package including the MCP server is available via purchase.

Candy Dialogue Creator icon image
Candy Arts
Candy Dialogue Creator

Candy Dialogue Creator, by Candy Arts (www.candy-arts.com), is a companion GUI for Candy Dialogue Engine - one of the most extensive and powerful dialogue systems for Godot.Candy Dialogue Creator lets you create, edit, translate and export dialogues in Candy Dialogue Engine's format.Its many features make dialogue writing a breeze: adding lines is as simple as clicking a button, then filling-in data as prompted: no syntax to type or memorize!It can also access your Godot project files to let you select relevant data from drop-down lists, such as character names, scenes and files, and it can even display previews for various media, such as character portraits, background images, videos, voice files or music.A special Writer UI provides a comfortable workspace for editing spoken lines, which displays context as you write and shortcuts to insert BBCode tags or custom text strings.Translations can be written directly to the corresponding dialogue lines, and translators can preview voice files in both the original language and the language they're translating to, for extra convenience.It's also suitable for teams, with the option to create different settings profiles for every project and user, to merge dialogues, or to insert comments and notes in the dialogue script.Candy Dialogue Creator can be downloaded as a Godot project, allowing you to modify and compile it. With a little bit of custom work, it can also be integrated into your projects, allowing you or your players to access it in-game and write or edit dialogues live.Compiled executables for Linux, Windows and MacOS are available on the official GitHub: https://github.com/Candy-Arts/Candy-Dialogue-Creator/releasesFor Candy Dialogue Engine:Overview: https://candy-arts.com/index.php/candy-dialogue-engine/Download: https://github.com/Candy-Arts/Candy-Dialogue-EngineIf anything isn't working, please report issues on GitHub:https://github.com/Candy-Arts/Candy-Dialogue-Creator/issuesWe now have a Youtube channel, with tutorial videos on how to setup and use Candy Dialogue Creator:https://www.youtube.com/@CandyArtsStudio/playlists

About Godot Asset Library

Godot Asset Library is a free and Open Source asset library for the Godot Engine maintained by the Godot Asset Library community on GitHub. Explore assets created by the Godot Engine community, and kickstart your development with quality assets from Godot Asset Library

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers