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y1uda
Godot MCP Pro

163 MCP Tools for AI-Powered Godot DevelopmentConnect AI assistants (Claude Code, Cursor, Windsurf, Cline) directly to your Godot 4 editor via the Model Context Protocol (MCP).Architecture: AI Assistant <--MCP--> Node.js Server <--WebSocket:6505--> Godot Editor Plugin23 Tool Categories (163 tools total): Project (7) β€” Project info, file search, settings, UID conversion Scene (9) β€” Scene tree, create/open/delete, play/stop, instancing Node (14) β€” Add/delete/duplicate/move, properties, signals, groups Script (8) β€” Read/create/edit, attach, validate syntax, search Editor (9) β€” Screenshots, error log, execute scripts, reload Input (7) β€” Key/mouse/action simulation, sequences, input mapping Runtime (19) β€” Game inspection, recording/replay, navigate, UI click Animation (6) β€” Create animations, tracks, keyframes with easing AnimationTree (8) β€” State machines, transitions, blend trees 3D Scene (6) β€” Meshes, cameras, lights, environment, GridMap Physics (6) β€” Bodies, collision shapes, layers, raycasts Particle (5) β€” GPU particles, materials, gradients, presets Navigation (6) β€” Regions, agents, baking, layer management Audio (6) β€” Players, bus layout, effects TileMap (6) β€” Set/fill/query cells, tile set info Theme/UI (6) β€” Colors, fonts, constants, StyleBox Shader (6) β€” Create/edit shaders, assign materials, parameters Resource (6) β€” Read/edit/create .tres, autoloads Batch/Refactor (8) β€” Find by type, cross-scene updates, dependencies Analysis (4) β€” Scene complexity, signal flow, unused resources Testing/QA (6) β€” Automated tests, assertions, screenshot compare Profiling (2) β€” Performance monitors, FPS/memory/draw calls Export (3) β€” Presets, export commands, template infoKey Features: - UndoRedo Integration β€” All mutations support Ctrl+Z - Smart Type Parsing β€” "Vector2(100, 200)", "#ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect β€” Exponential backoff (1s to 60s max) - Heartbeat β€” 10s ping/pong keeps connection alive - Error Suggestions β€” Structured errors with contextual hints - 2D & 3D β€” Full support for both 2D and 3D workflows - Lite Mode β€” 76 core tools for clients with tool limits (Cursor, Windsurf) - Permission Presets β€” Pre-configured settings for Claude Code auto-approvalQuick Start: 1. Copy addons/godot_mcp/ to your project 2. Enable plugin in Project Settings > Plugins 3. Install MCP server: cd server && npm install && npm run build 4. Configure your AI client's .mcp.jsonRequirements: - Godot 4.4+ - Node.js 18+ - MCP-compatible AI client (Claude Code, Cursor, Windsurf, VS Code + Cline, etc.)Links: Website & Docs: https://godot-mcp.abyo.net/ Purchase (itch.io): https://y1uda.itch.io/godot-mcp-pro β€” $15 one-time, lifetime updates GitHub: https://github.com/youichi-uda/godot-mcp-proNote: This repository contains the Godot editor plugin (addon). The full package including the MCP server is available via purchase.

About Godot Asset Library

Godot Asset Library is a free and Open Source asset library for the Godot Engine maintained by the Godot Asset Library community on GitHub. Explore assets created by the Godot Engine community, and kickstart your development with quality assets from Godot Asset Library

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