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Quick Information
Godot Gameplay Systems (formerly godot gameplay attributes) is a set of nodes and resources which speed up development of your gameplay mechanisms.Currently it provides:- An Attributes base system (complete with buff/debuff)- An Ability base system- A camera shake node- A slide show node for your game intro- Equipment base system- Inventory base system- Interactions system (base)- Loot and drop system- Point and click nodes (both 2d and 3d)- Turn based nodes- User interface controls (radial menu container)
Godot Gameplay Systems (formerly godot gameplay attributes) is a set of nodes and resources which speed up development of your gameplay mechanisms.
Currently it provides:
- An Attributes base system (complete with buff/debuff)
- An Ability base system
- A camera shake node
- A slide show node for your game intro
- Equipment base system
- Inventory base system
- Interactions system (base)
- Loot and drop system
- Point and click nodes (both 2d and 3d)
- Turn based nodes
- User interface controls (radial menu container)
Reviews
Quick Information
Godot Gameplay Systems (formerly godot gameplay attributes) is a set of nodes and resources which speed up development of your gameplay mechanisms.Currently it provides:- An Attributes base system (complete with buff/debuff)- An Ability base system- A camera shake node- A slide show node for your game intro- Equipment base system- Inventory base system- Interactions system (base)- Loot and drop system- Point and click nodes (both 2d and 3d)- Turn based nodes- User interface controls (radial menu container)