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KBM/Controller Switch Detector

An asset by xShader1374_
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xShader1374_
KBM/Controller Switch Detector

Description:This plugin can detect if input is coming from Keyboard And Mouse or Controller, and can detect what type of controller is being used (Xbox, PlayStation, Nintendo, Steam), it uses a simple autoload so you don't have to do anything else other than just using it!Usage:1) When you have to check if the user is currently using a gamepad or a keyboard you can just use: "KBM_ControllerSwitchDetector.keyboardOrController" (true if Keyboard is being used, false if Controller is currently being used)2) When you have to get the controller type, use:"KBM_ControllerSwitchDetector.controllerType"

Supported Engine Version
4.1
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

KBM-ControllerSwitchDetector

README KBM-ControllerSwitchDetector-Logo

Godot 4.1+ Addon which detects if player is using controller or the Mouse And Keyboard input method.

Description: This plugin can detect if input is coming from Keyboard And Mouse or Controller, and can detect what type of controller is being used (Xbox, PlayStation, Nintendo, Steam), it uses a simple autoload so you don't have to do anything else other than just using it! Usage:

  1. When you have to check if the user is currently using a gamepad or a keyboard you can just use: "KBM_ControllerSwitchDetector.keyboardOrController" (true if Keyboard is being used, false if Controller is currently being used)
  2. When you have to get the controller type, use: "KBM_ControllerSwitchDetector.controllerType"

Description:
This plugin can detect if input is coming from Keyboard And Mouse or Controller, and can detect what type of controller is being used (Xbox, PlayStation, Nintendo, Steam), it uses a simple autoload so you don't have to do anything else other than just using it!
Usage:
1) When you have to check if the user is currently using a gamepad or a keyboard you can just use: "KBM_ControllerSwitchDetector.keyboardOrController" (true if Keyboard is being used, false if Controller is currently being used)
2) When you have to get the controller type, use:
"KBM_ControllerSwitchDetector.controllerType"

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Quick Information

0 ratings
KBM/Controller Switch Detector icon image
xShader1374_
KBM/Controller Switch Detector

Description:This plugin can detect if input is coming from Keyboard And Mouse or Controller, and can detect what type of controller is being used (Xbox, PlayStation, Nintendo, Steam), it uses a simple autoload so you don't have to do anything else other than just using it!Usage:1) When you have to check if the user is currently using a gamepad or a keyboard you can just use: "KBM_ControllerSwitchDetector.keyboardOrController" (true if Keyboard is being used, false if Controller is currently being used)2) When you have to get the controller type, use:"KBM_ControllerSwitchDetector.controllerType"

Supported Engine Version
4.1
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

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Released under the AGPLv3 license

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