Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Godot Jump buffer
This plugin adds a node for jump buffering (remembering a player's jump input, so if they press jump right before landing the character still jumps).
jump_action_name: The name of the jump action in your game.
buffer_time: The amount of time before the the input is discarded.
- reset: Discards the input immediately, useful for actions you dont't want the player to jump after, like the stomp machanic in the demo
A node for buffering jump input like in platformers