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Virtual Joystick Plus

An asset by Saulo de Souza
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Saulo de Souza
Virtual Joystick Plus

Virtual Joystick Plus is a fully featured and highly configurable on-screen joystick plugin for Godot Engine 4.5+.Designed specifically for mobile and touch-based games, it provides precise analog input, multiple interaction modes, flexible visibility control, and extensive visual customization.Features:-Multiple joystick interaction modes: NORMAL, DYNAMIC, and FOLLOW.-Configurable visibility behavior (always visible or only while touching).-Normalized analog output (direction, distance, and angles).-Linear deadzone handling with enter/leave signals.-Normalized positioning using relative coordinates (0.0 → 1.0).-Fully customizable visuals using shapes or textures.-Mobile-aware visibility option.

Supported Engine Version
4.4
Version String
2.0.0
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

Virtual Joystick Plus is a fully featured and highly configurable on-screen joystick plugin for Godot Engine 4.5+.

Designed specifically for mobile and touch-based games, it provides precise analog input, multiple interaction modes, flexible visibility control, and extensive visual customization.

Features:
-Multiple joystick interaction modes: NORMAL, DYNAMIC, and FOLLOW.
-Configurable visibility behavior (always visible or only while touching).
-Normalized analog output (direction, distance, and angles).
-Linear deadzone handling with enter/leave signals.
-Normalized positioning using relative coordinates (0.0 → 1.0).
-Fully customizable visuals using shapes or textures.
-Mobile-aware visibility option.

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Quick Information

0 ratings
Virtual Joystick Plus icon image
Saulo de Souza
Virtual Joystick Plus

Virtual Joystick Plus is a fully featured and highly configurable on-screen joystick plugin for Godot Engine 4.5+.Designed specifically for mobile and touch-based games, it provides precise analog input, multiple interaction modes, flexible visibility control, and extensive visual customization.Features:-Multiple joystick interaction modes: NORMAL, DYNAMIC, and FOLLOW.-Configurable visibility behavior (always visible or only while touching).-Normalized analog output (direction, distance, and angles).-Linear deadzone handling with enter/leave signals.-Normalized positioning using relative coordinates (0.0 → 1.0).-Fully customizable visuals using shapes or textures.-Mobile-aware visibility option.

Supported Engine Version
4.4
Version String
2.0.0
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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Browse assets directly from Godot

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Created by developers for developers