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Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
![Godot4-TiledImporter hero image](https://img.godotassetlibrary.com/vDbUze-irYdojXSEtC6VM4nrkgWrx-qhMJKO_NR_eck/rs:fit:1920:1080:0/g:no/aHR0cHM6Ly9yYXcuZ2l0aHVidXNlcmNvbnRlbnQuY29tL2ZlZW5kcmFjaGUvR29kb3Q0LVRpbGVkSW1wb3J0ZXIvbWFpbi9sb2dvLnBuZw.webp)
Quick Information
![Godot4-TiledImporter icon image](https://img.godotassetlibrary.com/uD0tLWieV3yQ9UbaGrAbocG_jstKLE3s9NrbtlCf7m8/rs:fit:50:50:0/g:no/aHR0cHM6Ly9yYXcuZ2l0aHVidXNlcmNvbnRlbnQuY29tL2ZlZW5kcmFjaGUvR29kb3Q0LVRpbGVkSW1wb3J0ZXIvbWFpbi9sb2dvLnBuZw.webp)
Import Tiled Maps into Godot 4Currently in Alpha StateWhat the plugin can do: import Tilesets from Tiled, usable as Tilesets in Godot like Godot-Tilesets import Tilemap from Tiled, usable as Tilemap with Layers lile Godot-TilemapsWhat the plugin can not do (maybe yet): import Objects from Object-Layer import Collisions in Tilesets since this is still bugged in Godot4 Alpha 9There are Importers for the FileTypes shown in the "Import" Tab when a Tileset or Tilemap is selectedTilesets: Animations are imported For each Tile created in the Tileset the importer created three alternative Tiles: flipped horizontal flipped vertical flipped vertical and horizontal Collision import is planned, the option to check is already presented in the importer but won't workTilemap: It imports with the reference of the Tilesets, so import the Tilesets first It may take a while to import and currently some Godot closings happen that i wasn't able to get a real clue why To get the flipped Tiles into godot i chose the alterntive-Tile way for the Tilesets. So the importer uses the alternative Tiles where needed
Godot4-TiledImporter
Import Tiled Maps into Godot 4
Import Tiled Maps into Godot 4
Currently in Alpha State
What the plugin can do:
import Tilesets from Tiled, usable as Tilesets in Godot like Godot-Tilesets
import Tilemap from Tiled, usable as Tilemap with Layers lile Godot-Tilemaps
What the plugin can not do (maybe yet):
import Objects from Object-Layer
import Collisions in Tilesets since this is still bugged in Godot4 Alpha 9
There are Importers for the FileTypes shown in the "Import" Tab when a Tileset or Tilemap is selected
Tilesets:
Animations are imported
For each Tile created in the Tileset the importer created three alternative Tiles:
flipped horizontal
flipped vertical
flipped vertical and horizontal
Collision import is planned, the option to check is already presented in the importer but won't work
Tilemap:
It imports with the reference of the Tilesets, so import the Tilesets first
It may take a while to import and currently some Godot closings happen that i wasn't able to get a real clue why
To get the flipped Tiles into godot i chose the alterntive-Tile way for the Tilesets. So the importer uses the alternative Tiles where needed
Reviews
Quick Information
![Godot4-TiledImporter icon image](https://img.godotassetlibrary.com/uD0tLWieV3yQ9UbaGrAbocG_jstKLE3s9NrbtlCf7m8/rs:fit:50:50:0/g:no/aHR0cHM6Ly9yYXcuZ2l0aHVidXNlcmNvbnRlbnQuY29tL2ZlZW5kcmFjaGUvR29kb3Q0LVRpbGVkSW1wb3J0ZXIvbWFpbi9sb2dvLnBuZw.webp)
Import Tiled Maps into Godot 4Currently in Alpha StateWhat the plugin can do: import Tilesets from Tiled, usable as Tilesets in Godot like Godot-Tilesets import Tilemap from Tiled, usable as Tilemap with Layers lile Godot-TilemapsWhat the plugin can not do (maybe yet): import Objects from Object-Layer import Collisions in Tilesets since this is still bugged in Godot4 Alpha 9There are Importers for the FileTypes shown in the "Import" Tab when a Tileset or Tilemap is selectedTilesets: Animations are imported For each Tile created in the Tileset the importer created three alternative Tiles: flipped horizontal flipped vertical flipped vertical and horizontal Collision import is planned, the option to check is already presented in the importer but won't workTilemap: It imports with the reference of the Tilesets, so import the Tilesets first It may take a while to import and currently some Godot closings happen that i wasn't able to get a real clue why To get the flipped Tiles into godot i chose the alterntive-Tile way for the Tilesets. So the importer uses the alternative Tiles where needed