Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
![GUI Input Mapping Demo hero image](https://img.godotassetlibrary.com/ul7oNDr76yLbd2-71u-A5Q_UlY3esKALOer3bUV99HU/rs:fit:1920:1080:0/g:no/aHR0cHM6Ly9yYXcuZ2l0aHVidXNlcmNvbnRlbnQuY29tL2dvZG90ZW5naW5lL2dvZG90LWRlbW8tcHJvamVjdHMvbWFzdGVyL2d1aS9pbnB1dF9tYXBwaW5nL3NjcmVlbnNob3RzL2lucHV0X21hcHBpbmcucG5n.webp)
Quick Information
![GUI Input Mapping Demo icon image](https://img.godotassetlibrary.com/glYWcVtYR4PypoZ52A2ojZRCI6q7IcPSLbzbGF65xtE/rs:fit:50:50:0/g:no/aHR0cHM6Ly91c2VyLWltYWdlcy5naXRodWJ1c2VyY29udGVudC5jb20vNTI3NjcyNy8zNTAwNzc0Ni0zMDFjNzIyMi1mYjAzLTExZTctODlmYy01ZDVmZWNkMDFkNmIucG5n.webp)
A demo showing how to build an input key remapping screen.- Click the buttons to change the bound keys.- Persists the keys to disk, so they are preserved after the project is restarted.Language: GDScriptRenderer: GLES 2
GUI Input Mapping
A demo showing how to build an input key remapping screen.
- Click the buttons to change the bound keys.
- Persists the keys to disk, so they are preserved after the project is restarted.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/131
Screenshots
A demo showing how to build an input key remapping screen.
- Click the buttons to change the bound keys.
- Persists the keys to disk, so they are preserved
after the project is restarted.
Language: GDScript
Renderer: GLES 2
Reviews
Quick Information
![GUI Input Mapping Demo icon image](https://img.godotassetlibrary.com/glYWcVtYR4PypoZ52A2ojZRCI6q7IcPSLbzbGF65xtE/rs:fit:50:50:0/g:no/aHR0cHM6Ly91c2VyLWltYWdlcy5naXRodWJ1c2VyY29udGVudC5jb20vNTI3NjcyNy8zNTAwNzc0Ni0zMDFjNzIyMi1mYjAzLTExZTctODlmYy01ZDVmZWNkMDFkNmIucG5n.webp)
A demo showing how to build an input key remapping screen.- Click the buttons to change the bound keys.- Persists the keys to disk, so they are preserved after the project is restarted.Language: GDScriptRenderer: GLES 2