Motion Blur 4.0

An asset by Mantequilla
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Mantequilla
Motion Blur 4.0

# motion-blur-godot-4.0A motion blur plugin created by Bauxitedev, ported to Godot 4.0To use this plugin in your game, do the following:1) Copy the motion-blur folder to your project directory.2) Select the camera you want to apply motion blur to, and click the 'link' button above the scene tree to instance a scene.3) Select the 'motion_blur.tscn' file, and click Open.If you want to customize the blur:1) Select the motion_blur node2) Click 'Surface Material Override' in the inspector under MeshInstance3D.3) Click 'Shader Parameters'4) Mess with the Intensity, Iteration Count, and Start Radius until you have the effect you'd like.Original plugin by Bauxitedev for Godot 3:https://godotengine.org/asset-library/asset/211

Supported Engine Version
4.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

motion-blur-godot-4.0

A motion blur plugin created by Bauxitedev, ported to Godot 4.0

To use this plugin in your game, do the following:

  1. Copy the motion-blur folder to your project directory.
  2. Select the camera you want to apply motion blur to, and click the 'link' button above the scene tree to instance a scene.
  3. Select the 'motion_blur.tscn' file, and click Open.

If you want to customize the blur:

  1. Select the motion_blur node
  2. Click 'Surface Material Override' in the inspector under MeshInstance3D.
  3. Click 'Shader Parameters'
  4. Mess with the Intensity, Iteration Count, and Start Radius until you have the effect you'd like.

Original plugin by Bauxitedev for Godot 3: https://godotengine.org/asset-library/asset/211

# motion-blur-godot-4.0
A motion blur plugin created by Bauxitedev, ported to Godot 4.0

To use this plugin in your game, do the following:
1) Copy the motion-blur folder to your project directory.
2) Select the camera you want to apply motion blur to, and click the 'link' button above the scene tree to instance a scene.
3) Select the 'motion_blur.tscn' file, and click Open.

If you want to customize the blur:
1) Select the motion_blur node
2) Click 'Surface Material Override' in the inspector under MeshInstance3D.
3) Click 'Shader Parameters'
4) Mess with the Intensity, Iteration Count, and Start Radius until you have the effect you'd like.

Original plugin by Bauxitedev for Godot 3:
https://godotengine.org/asset-library/asset/211

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Quick Information

0 ratings
Motion Blur 4.0 icon image
Mantequilla
Motion Blur 4.0

# motion-blur-godot-4.0A motion blur plugin created by Bauxitedev, ported to Godot 4.0To use this plugin in your game, do the following:1) Copy the motion-blur folder to your project directory.2) Select the camera you want to apply motion blur to, and click the 'link' button above the scene tree to instance a scene.3) Select the 'motion_blur.tscn' file, and click Open.If you want to customize the blur:1) Select the motion_blur node2) Click 'Surface Material Override' in the inspector under MeshInstance3D.3) Click 'Shader Parameters'4) Mess with the Intensity, Iteration Count, and Start Radius until you have the effect you'd like.Original plugin by Bauxitedev for Godot 3:https://godotengine.org/asset-library/asset/211

Supported Engine Version
4.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

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Released under the AGPLv3 license

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