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An extensible name generator suitable for NPCs, units, town names, or whatever use you might have for random access to plaintext source files. Features an autotag system, a demo scene/script, and functions to assist with manipulating the collected data.
Hi! Anything you put next to this (that is, directly in the sources folder) won't be found by the m12NameGenerator. Instead, create a subfolder for your own use, such as your username, project name, etc. For more information about adding your own names, refer to READ_ME.md
A note on conventions in the m12_defaults: as a rule, proper nouns are capitalized, while most things in the "descriptors" folder are lowercase. Be aware of this if you are not using m12_name_generator's create_compound_name() function, which will capitalize its output for you
An extensible name generator suitable for NPCs, units, town names, or whatever use you might have for random access to plaintext source files. Features an autotag system, a demo scene/script, and functions to assist with manipulating the collected data.
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Quick Information

An extensible name generator suitable for NPCs, units, town names, or whatever use you might have for random access to plaintext source files. Features an autotag system, a demo scene/script, and functions to assist with manipulating the collected data.