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Quick Information

FrogConsole is a customizable In-Game console for Godot 4.2. FrogConsole uniquely features its own complete scripting language, FrogScript, that allows you to write and execute programs. With it, you can write complex macros that are impossible in other consoles, like spawning enemies dynamically, or giving yourself every other upgrade. FrogConsole allows for custom commands to interface with your Godot Projects.You can view a guide on setting up, coding, and documentation on the FrogConsole Wiki:https://github.com/project-flytrap/FrogConsole/wiki
FrogConsole is a customizable In-Game console for Godot 4.2. FrogConsole uniquely features its own complete scripting language, FrogScript, that allows you to write and execute programs. With it, you can write complex macros that are impossible in other consoles, like spawning enemies dynamically, or giving yourself every other upgrade. FrogConsole allows for custom commands to interface with your Godot Projects.
You can view a guide on setting up, coding, and documentation on the FrogConsole Wiki:
https://github.com/project-flytrap/FrogConsole/wiki
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Quick Information

FrogConsole is a customizable In-Game console for Godot 4.2. FrogConsole uniquely features its own complete scripting language, FrogScript, that allows you to write and execute programs. With it, you can write complex macros that are impossible in other consoles, like spawning enemies dynamically, or giving yourself every other upgrade. FrogConsole allows for custom commands to interface with your Godot Projects.You can view a guide on setting up, coding, and documentation on the FrogConsole Wiki:https://github.com/project-flytrap/FrogConsole/wiki