NoiseTextureGPU

An asset by Megazar21
The page banner background of a mountain and forest
NoiseTextureGPU thumbnail image
NoiseTextureGPU thumbnail image
NoiseTextureGPU hero image

Quick Information

0 ratings
NoiseTextureGPU icon image
Megazar21
NoiseTextureGPU

A reimplementation of the existing OpenSimplexNoise class, but reprogrammed in GPU (shader), C++ (GDNative) and GDScript.It's characterised for it's improvement in rendering speed for GPU.

Supported Engine Version
3.4
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Godot-NoiseTextureGPU

Godot OpenSimplexNoise using a shader

README Noise

README Shader

Content:

  • A plugin (In the addons folder), there's all the necessary files
  • A simple benchmark to comparise the rendering of GPU vs OpenSimplexNoise of Godot

SimplexNoise (currently 2D, TODO 3D and 4D) programmed in Shader, GDScript and C++ (GDNative)

How to use (for GPU):

  1. Create a Sprite/TextRect
  2. In texture parameter, select NoiseTexture_v2
  3. Press render button

elif (for CPU):

Thanks to: https://github.com/ashima/webgl-noise

A reimplementation of the existing OpenSimplexNoise class, but reprogrammed in GPU (shader), C++ (GDNative) and GDScript.
It's characterised for it's improvement in rendering speed for GPU.

Reviews

0 ratings

Your Rating

Headline must be at least 3 characters but not more than 50
Review must be at least 5 characters but not more than 500
Please sign in to add a review

Quick Information

0 ratings
NoiseTextureGPU icon image
Megazar21
NoiseTextureGPU

A reimplementation of the existing OpenSimplexNoise class, but reprogrammed in GPU (shader), C++ (GDNative) and GDScript.It's characterised for it's improvement in rendering speed for GPU.

Supported Engine Version
3.4
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers