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Quick Information
Fractal Shaders
Contains shaders for* Julia fractal* Mandelbrot fractal* Sierpinski carpetRead description on Github to see how to set it on ColorRect
Supported Engine Version
3.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
5 years ago
Git URL
Issue URL
GDFractals
Fractal shaders for Godot 3.0
Contains
- Julia fractal shader
- Mandelbrot fractal shader
- Sierpinski carpet shader
How to setup
- Create ColorRect and lay ShaderMaterial on it
- Drag&drop the required shader to ShaderMaterial slot
- Create gradient texture, if you dont want to create it yourself use fire_gradient.tres
- Set parameters on material:
for Julia:
- Gradient - gradient texture
- Scale = 4, 4
- Offset = 0, 0
- MaxIter = from 100 to 1000
- Speed = 1
for Mandelbrot:
- Gradient - gradient texture
- Scale = 1, 1
- Offset = 0, 0
- MaxIter = from 100 to 1000
for Serpinski carpet:
- Scale = 81, 81
- Offset = 0, 0
Contains shaders for
* Julia fractal
* Mandelbrot fractal
* Sierpinski carpet
Read description on Github to see how to set it on ColorRect
Reviews
Quick Information
Fractal Shaders
Contains shaders for* Julia fractal* Mandelbrot fractal* Sierpinski carpetRead description on Github to see how to set it on ColorRect
Supported Engine Version
3.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
5 years ago
Git URL
Issue URL