Check out our latest project ✨ OpenChapter.io: free ebooks the way its meant to be 📖

Auto Screenshot

An asset by gertkeno
The page banner background of a mountain and forest
Auto Screenshot hero image

Quick Information

0 ratings
Auto Screenshot icon image
gertkeno
Auto Screenshot

Automatically take in-development screenshots of the full editor, the 2D or 3D viewport, even in-game testing at regular intervals.

Supported Engine Version
4.3
Version String
1.0.1
License Version
CC0
Support Level
community
Modified Date
28 days ago
Git URL
Issue URL

Auto Screenshot

Automatically take in-development screenshots of the full editor, the 2D or 3D viewport, even in-game testing at regular intervals. Uses history to skip some screenshots where presumably no visual work elapsed.

Icon modified from Delapouite's Photo Camera Icon and Backward Time Icon

Editor Settings

Options assigned as editor settings

Option Description
Enable 2D Take 2D viewport screenshots
Enable 3D Take 3D viewport screenshots
Enable Editor Take full screenshots of the Godot editor
Minutes per Screenshot Minute interval to take screenshots
Skip by History Only screenshot if detected a change in history
Target Folder Which directory to store screenshots
File Format String Read more
Enable in Game Creates autoload to take in-game screenshots, not in exported games
Minutes per in Game_ Minute interval to take screenshots in-game
Show Manual Button Press a button to manually take in-dev screenshots

I recommend changing the target folder outside of the project's "user://" directory. The default setting intends to work on any device, not a suitable location for managing content.

File Format String

Takes several options. Classic datetime with year, month, day, hour, minute, and second, and options for the project name, the open scene of which the screenshot captures, and the mode of the capture i.e. the 2d viewport (canvas), 3d viewport, full-editor, or in-game.

Default value: {year}-{month}-{day}_{hour}.{minute}.{second}_{project}_{scene}_{mode}.png

Always saves in png format.

Automatically take in-development screenshots of the full editor, the 2D or 3D viewport, even in-game testing at regular intervals.

Reviews

0 ratings

Your Rating

Headline must be at least 3 characters but not more than 50
Review must be at least 5 characters but not more than 500
Please sign in to add a review

Quick Information

0 ratings
Auto Screenshot icon image
gertkeno
Auto Screenshot

Automatically take in-development screenshots of the full editor, the 2D or 3D viewport, even in-game testing at regular intervals.

Supported Engine Version
4.3
Version String
1.0.1
License Version
CC0
Support Level
community
Modified Date
28 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers