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Panel3D

An asset by zodiepupper
The page banner background of a mountain and forest
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Panel3D thumbnail image
Panel3D thumbnail image
Panel3D hero image

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Panel3D icon image
zodiepupper
Panel3D

Load any scene into a flat panel in 3D.Useful for easily making UI in 3D.To use, just create a Panel3D and set the scene to load. To interact with the panels you need to use a raycast that sends the correct data to the panel.If you have any issues, my email is [email protected], or you can find zodiepupper in the Godot Discord server.This plugin is designed with simulated environments in mind, which means you will need to do some work to integrate it into whatever interaction methods your game uses. there is an example scene you can dissect for information and code samples that show how to interact with the panels.Feel free to just rip that raycast with it's code out of the example and use it. It should allow mouse interaction by default.

Supported Engine Version
4.2
Version String
0.3.1
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Load any scene into a flat panel in 3D.
Useful for easily making UI in 3D.
To use, just create a Panel3D and set the scene to load. To interact with the panels you need to use a raycast that sends the correct data to the panel.
If you have any issues, my email is [email protected], or you can find zodiepupper in the Godot Discord server.

This plugin is designed with simulated environments in mind, which means you will need to do some work to integrate it into whatever interaction methods your game uses. there is an example scene you can dissect for information and code samples that show how to interact with the panels.

Feel free to just rip that raycast with it's code out of the example and use it. It should allow mouse interaction by default.

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Quick Information

0 ratings
Panel3D icon image
zodiepupper
Panel3D

Load any scene into a flat panel in 3D.Useful for easily making UI in 3D.To use, just create a Panel3D and set the scene to load. To interact with the panels you need to use a raycast that sends the correct data to the panel.If you have any issues, my email is [email protected], or you can find zodiepupper in the Godot Discord server.This plugin is designed with simulated environments in mind, which means you will need to do some work to integrate it into whatever interaction methods your game uses. there is an example scene you can dissect for information and code samples that show how to interact with the panels.Feel free to just rip that raycast with it's code out of the example and use it. It should allow mouse interaction by default.

Supported Engine Version
4.2
Version String
0.3.1
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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