godot-playfab

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structed
godot-playfab

godot-playfab is an addon for the Godot Engine to use Azure Playfab.godot-playfab has been proven in production by games like Dome Keeper by Bippinbits!** INSTALL NOTE**You only need to select the `addons/godot-playfab` folder for installation! Other fields are only examples/extras!I wanted to create an opinionated, "natural" Godot integration/SDK. Anyone could use the C# SDK right now or use any SDK with GDnative. But these SDKs are only generated SDKs, with a lot of duplicated models, which are nothing more than an API wrapper.

Supported Engine Version
4.0
Version String
1.0.1
License Version
MIT
Support Level
community
Modified Date
11 months ago
Git URL
Issue URL

Crypto UUID v4

This addon provides cryptographically secure UUID v4 objects (as references) and String representations in line with official guidelines

Web builds will attempt to use the web browser-provided crypto object if available, and only fall back to weak pseudorandom numbers as a last resort.

Usage

Generating UUIDs:

  1. UUID.new() -> UUID generates a new randomized UUIDv4 object. (See following sections for usage.)

OR

  1. UUID.v4() -> String generates a plain UUIDv4 string. (This is a static function, you do not need to call new() first.)

Comparing UUIDs:

  1. uuid_a.is_equal(uuid_b) -> bool can compare UUID objects, a UUID object against a UUID string, or a UUID object against a PoolByteArray containing 16 bytes.
  2. str(uuid_a) == str(uuid_b) can compare any two UUID string representations or objects

Other functionality:

  • str(uuid) returns the formatted String representation of a UUID object, in the same standard format as UUID.v4() would generate.
  • UUID.new(from: String) -> UUID returns a UUID object from a valid UUID String representation (eg. if serialized)
  • UUID.new(from: PoolByteArray) -> UUID returns a UUID object from a PoolByteArray containing 16 bytes
  • UUID.v4bin() -> PoolByteArray generates an array containing 16 bytes
  • UUID.format(data: PoolByteArray) -> String generates a UUID string from a PoolByteArray containing 16 bytes (no validation checks)

godot-playfab is an addon for the Godot Engine to use Azure Playfab.

godot-playfab has been proven in production by games like Dome Keeper by Bippinbits!

** INSTALL NOTE**
You only need to select the `addons/godot-playfab` folder for installation! Other fields are only examples/extras!

I wanted to create an opinionated, "natural" Godot integration/SDK. Anyone could use the C# SDK right now or use any SDK with GDnative. But these SDKs are only generated SDKs, with a lot of duplicated models, which are nothing more than an API wrapper.

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Quick Information

0 ratings
godot-playfab icon image
structed
godot-playfab

godot-playfab is an addon for the Godot Engine to use Azure Playfab.godot-playfab has been proven in production by games like Dome Keeper by Bippinbits!** INSTALL NOTE**You only need to select the `addons/godot-playfab` folder for installation! Other fields are only examples/extras!I wanted to create an opinionated, "natural" Godot integration/SDK. Anyone could use the C# SDK right now or use any SDK with GDnative. But these SDKs are only generated SDKs, with a lot of duplicated models, which are nothing more than an API wrapper.

Supported Engine Version
4.0
Version String
1.0.1
License Version
MIT
Support Level
community
Modified Date
11 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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Created by developers for developers