gdsam

An asset by deadpixelsociety
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deadpixelsociety
gdsam

GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.

Supported Engine Version
3.4
Version String
1.1
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

gdsam-plugin

Godot Plugin for SAM (Software Automatic Mouth)

A GDNative library wrapper around the C port of SAM by Sebastian Macke over at https://github.com/s-macke/SAM.

Usage:

  • Add the addons/gdsam folder to your project.
  • Go to Project > Project Settings > Plugins and Enable the GDSAM plugin.
  • Add a GDSAM node to your scene.
  • Call the speak(text) function to speak or speak2D(text, position) to speak positionally.
  • Call interrupt() to interrupt any queued phrases.
  • Play with the speed, pitch, mouth and throat settings to modify the voice. Experiment!
  • Some stock voices are included based on the original demo.
    • set_voice_default()
    • set_voice_elf()
    • set_voice_old_lady()
    • set_voice_alien()
    • set_voice_stuffy()

GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.

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Quick Information

0 ratings
gdsam icon image
deadpixelsociety
gdsam

GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.

Supported Engine Version
3.4
Version String
1.1
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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