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Quick Information
GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.
gdsam-plugin
Godot Plugin for SAM (Software Automatic Mouth)
A GDNative library wrapper around the C port of SAM by Sebastian Macke over at https://github.com/s-macke/SAM.
Usage:
- Add the
addons/gdsam
folder to your project. - Go to
Project > Project Settings > Plugins
and Enable theGDSAM
plugin. - Add a
GDSAM
node to your scene. - Call the
speak(text)
function to speak orspeak2D(text, position)
to speak positionally. - Call
interrupt()
to interrupt any queued phrases. - Play with the
speed
,pitch
,mouth
andthroat
settings to modify the voice. Experiment! - Some stock voices are included based on the original demo.
set_voice_default()
set_voice_elf()
set_voice_old_lady()
set_voice_alien()
set_voice_stuffy()
GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.
Reviews
Quick Information
GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.