Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser



Quick Information

A Visual Debugger for SignalsSupports Godot 4.3 and 4.4 versions.Features- Click on a node in the remote scene tree and instantly view all its signals' connections.- View signal emissions in real-time as they are emitted in-game.- Select and rearrange a graph view to inspect your signal connections.- Keep signal emissions so you can inspect them later.- Modify the signal emission speed so you can fine-tune the experience for your debugging purposes.- Supports inspection of built-in and custom signals.- Supports inspection of built-in nodes, custom nodes and autoloads — if it's in the remote tree, you can inspect it.- Draws both anonymous and named callables that are connected to a signal.- Inspection of Object, RefCounted and Resource types not supported (yet!)
A Visual Debugger for Signals
Supports Godot 4.3 and 4.4 versions.
Features
- Click on a node in the remote scene tree and instantly view all its signals' connections.
- View signal emissions in real-time as they are emitted in-game.
- Select and rearrange a graph view to inspect your signal connections.
- Keep signal emissions so you can inspect them later.
- Modify the signal emission speed so you can fine-tune the experience for your debugging purposes.
- Supports inspection of built-in and custom signals.
- Supports inspection of built-in nodes, custom nodes and autoloads — if it's in the remote tree, you can inspect it.
- Draws both anonymous and named callables that are connected to a signal.
- Inspection of Object, RefCounted and Resource types not supported (yet!)
Reviews
Quick Information

A Visual Debugger for SignalsSupports Godot 4.3 and 4.4 versions.Features- Click on a node in the remote scene tree and instantly view all its signals' connections.- View signal emissions in real-time as they are emitted in-game.- Select and rearrange a graph view to inspect your signal connections.- Keep signal emissions so you can inspect them later.- Modify the signal emission speed so you can fine-tune the experience for your debugging purposes.- Supports inspection of built-in and custom signals.- Supports inspection of built-in nodes, custom nodes and autoloads — if it's in the remote tree, you can inspect it.- Draws both anonymous and named callables that are connected to a signal.- Inspection of Object, RefCounted and Resource types not supported (yet!)