Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Intuitive UI design workflow in Godot.Import/manage font source files and styling UI directly in the editor viewport.This version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/UIDesignTool/tree/godot3) branch for older versionv0.3.0:Port to Godot 4.0v0.2.2:Exlcude unwanted files from export & Fix null exception when set font to RichTextLabelv0.2.1:Minor bugfix, handle null exception when selected non-Control node, exclude unwanted files from asset libraryv0.2.0:UIDesignTool now support batch edit with toolbar & Vertical alignment.Other than that, this release mainly focus on improving v0.1.0, in terms of UI, efficiency & bugfixing.For more details, check out (https://github.com/imjp94/UIDesignTool/blob/master/CHANGELOG.md)Note: Users updating from v0.1.* to v0.2.* might needs to specify font resource directory again, due to a bug which has been tackled in v0.2.0
Intuitive UI design workflow in Godot.
Import/manage font source files and styling UI directly in the editor viewport.
This version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/UIDesignTool/tree/godot3) branch for older version
v0.3.0:
Port to Godot 4.0
v0.2.2:
Exlcude unwanted files from export & Fix null exception when set font to RichTextLabel
v0.2.1:
Minor bugfix, handle null exception when selected non-Control node, exclude unwanted files from asset library
v0.2.0:
UIDesignTool now support batch edit with toolbar & Vertical alignment.
Other than that, this release mainly focus on improving v0.1.0, in terms of UI, efficiency & bugfixing.
For more details, check out (https://github.com/imjp94/UIDesignTool/blob/master/CHANGELOG.md)
Note: Users updating from v0.1.* to v0.2.* might needs to specify font resource directory again, due to a bug which has been tackled in v0.2.0
Reviews
Quick Information
Intuitive UI design workflow in Godot.Import/manage font source files and styling UI directly in the editor viewport.This version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/UIDesignTool/tree/godot3) branch for older versionv0.3.0:Port to Godot 4.0v0.2.2:Exlcude unwanted files from export & Fix null exception when set font to RichTextLabelv0.2.1:Minor bugfix, handle null exception when selected non-Control node, exclude unwanted files from asset libraryv0.2.0:UIDesignTool now support batch edit with toolbar & Vertical alignment.Other than that, this release mainly focus on improving v0.1.0, in terms of UI, efficiency & bugfixing.For more details, check out (https://github.com/imjp94/UIDesignTool/blob/master/CHANGELOG.md)Note: Users updating from v0.1.* to v0.2.* might needs to specify font resource directory again, due to a bug which has been tackled in v0.2.0