Audio BPM Sync Demo

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Godot Engine
Audio BPM Sync Demo

A demo of how to sync the audio playback with the time for a consistent BPM.Language: GDScriptRenderer: GLES 2

Supported Engine Version
3.4
Version String
3.4-b0d4a7c
License Version
MIT
Support Level
official
Modified Date
1 year ago
Git URL
Issue URL

Audio BPM Sync

A demo of how to sync the audio playback with the time for a consistent BPM.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/581

How does it work?

For the sound clock, it uses methods in AudioServer to sync the audio playback. For the system clock, it uses OS.get_ticks_usec().

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README Screenshot

A demo of how to sync the audio playback with the time for a consistent BPM.

Language: GDScript

Renderer: GLES 2

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Quick Information

0 ratings
Audio BPM Sync Demo icon image
Godot Engine
Audio BPM Sync Demo

A demo of how to sync the audio playback with the time for a consistent BPM.Language: GDScriptRenderer: GLES 2

Supported Engine Version
3.4
Version String
3.4-b0d4a7c
License Version
MIT
Support Level
official
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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