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Quick Information
A simple tool to randomly place meshes.🧩 Features- Scatter objects in the scene. Instances automatically rotate to the normal of the terrain.- Adjust the scatter type, size and collision layer and randomize the size and rotation.- Clustering: Place instances in tight groups together.- Apply advanced constraint options to scatter according to: - Terrain angle - Vertex color- Chunks: Split the MultiMeshScatter node into chunks.
A simple tool to randomly place meshes.
🧩 Features
- Scatter objects in the scene. Instances automatically rotate to the normal of the terrain.
- Adjust the scatter type, size and collision layer and randomize the size and rotation.
- Clustering: Place instances in tight groups together.
- Apply advanced constraint options to scatter according to:
- Terrain angle
- Vertex color
- Chunks: Split the MultiMeshScatter node into chunks.
Reviews
Quick Information
A simple tool to randomly place meshes.🧩 Features- Scatter objects in the scene. Instances automatically rotate to the normal of the terrain.- Adjust the scatter type, size and collision layer and randomize the size and rotation.- Clustering: Place instances in tight groups together.- Apply advanced constraint options to scatter according to: - Terrain angle - Vertex color- Chunks: Split the MultiMeshScatter node into chunks.