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Composition

An asset by Nordsoft
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Nordsoft
Composition

A component-based architecture for Godot. Allows to extend the functionality of a node.Compatible with Godot 4.1 - 4.4+Features- Create components that extend the functionality of a node.- Easy creation and management of components from the editor.- Work with components as with regular nodes.- Components can be created as scenes or scripts.- Supported nested scenes- Fully documented.Composition is a different approach to inheritance. It allows to extend the functionality of a node without modifying the node's code.Inheritance is a way to extend the functionality of a node by modifying the node's code. It is useful when you want to add new functionality to an existing node.Composition is a way to extend the functionality of a node by adding new nodes as children of the node. It is useful when you want to add new functionality to an existing node without modifying the node's code.

Supported Engine Version
4.1
Version String
1.1.2
License Version
MIT
Support Level
community
Modified Date
8 days ago
Git URL
Issue URL

A component-based architecture for Godot. Allows to extend the functionality of a node.
Compatible with Godot 4.1 - 4.4+

Features
- Create components that extend the functionality of a node.
- Easy creation and management of components from the editor.
- Work with components as with regular nodes.
- Components can be created as scenes or scripts.
- Supported nested scenes
- Fully documented.

Composition is a different approach to inheritance. It allows to extend the functionality of a node without modifying the node's code.
Inheritance is a way to extend the functionality of a node by modifying the node's code. It is useful when you want to add new functionality to an existing node.
Composition is a way to extend the functionality of a node by adding new nodes as children of the node. It is useful when you want to add new functionality to an existing node without modifying the node's code.

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Quick Information

0 ratings
Composition icon image
Nordsoft
Composition

A component-based architecture for Godot. Allows to extend the functionality of a node.Compatible with Godot 4.1 - 4.4+Features- Create components that extend the functionality of a node.- Easy creation and management of components from the editor.- Work with components as with regular nodes.- Components can be created as scenes or scripts.- Supported nested scenes- Fully documented.Composition is a different approach to inheritance. It allows to extend the functionality of a node without modifying the node's code.Inheritance is a way to extend the functionality of a node by modifying the node's code. It is useful when you want to add new functionality to an existing node.Composition is a way to extend the functionality of a node by adding new nodes as children of the node. It is useful when you want to add new functionality to an existing node without modifying the node's code.

Supported Engine Version
4.1
Version String
1.1.2
License Version
MIT
Support Level
community
Modified Date
8 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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