Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
![Level of Detail (LOD) hero image](https://img.godotassetlibrary.com/pQ_M3OmW624Tvjz1ugq4ib4z1N27bVg9BFzv35RX0M8/rs:fit:1920:1080:0/g:no/aHR0cHM6Ly9yYXcuZ2l0aHVidXNlcmNvbnRlbnQuY29tL0NhbGlub3UvbWVkaWEvbWFzdGVyL2dvZG90LWxvZC1kZW1vL3NjcmVlbnNob3QucG5n.webp)
Quick Information
![Level of Detail (LOD) icon image](https://img.godotassetlibrary.com/1A9jT8iqTM5TO-jS3acMAp5YOf1p-aeBRPxyRbInqbk/rs:fit:50:50:0/g:no/aHR0cHM6Ly9yYXcuZ2l0aHVidXNlcmNvbnRlbnQuY29tL2dvZG90LWV4dGVuZGVkLWxpYnJhcmllcy9nb2RvdC1sb2QvbWFzdGVyL2ljb24ucG5n.webp)
This add-on provides level of detail for meshes, lights and particles. It can be used to improve performance in large scenes significantly.Features:- Supports lights, meshes and particles (Particles and CPUParticles).- Each node has its own LOD distance properties, but you can also define a LOD bias project setting to improve visual quality or performance for the target hardware.- Lights can have their shadow smoothly fade off with distance, then the light itself smoothly fade off as well.- Works with both the GLES3 and GLES2 renderers.- Written in performance-conscious GDScript. Easy to install and use, but scales to hundreds of LOD instances (and perhaps thousands on more powerful hardware).See the usage documentation at: https://github.com/godot-extended-libraries/godot-lodDemo project: https://godotengine.org/asset-library/asset/730
This add-on provides level of detail for meshes, lights and particles. It can be used to improve performance in large scenes significantly.
Features:
- Supports lights, meshes and particles (Particles and CPUParticles).
- Each node has its own LOD distance properties, but you can also define a LOD bias project setting to improve visual quality or performance for the target hardware.
- Lights can have their shadow smoothly fade off with distance, then the light itself smoothly fade off as well.
- Works with both the GLES3 and GLES2 renderers.
- Written in performance-conscious GDScript. Easy to install and use, but scales to hundreds of LOD instances (and perhaps thousands on more powerful hardware).
See the usage documentation at: https://github.com/godot-extended-libraries/godot-lod
Demo project: https://godotengine.org/asset-library/asset/730
Reviews
Quick Information
![Level of Detail (LOD) icon image](https://img.godotassetlibrary.com/1A9jT8iqTM5TO-jS3acMAp5YOf1p-aeBRPxyRbInqbk/rs:fit:50:50:0/g:no/aHR0cHM6Ly9yYXcuZ2l0aHVidXNlcmNvbnRlbnQuY29tL2dvZG90LWV4dGVuZGVkLWxpYnJhcmllcy9nb2RvdC1sb2QvbWFzdGVyL2ljb24ucG5n.webp)
This add-on provides level of detail for meshes, lights and particles. It can be used to improve performance in large scenes significantly.Features:- Supports lights, meshes and particles (Particles and CPUParticles).- Each node has its own LOD distance properties, but you can also define a LOD bias project setting to improve visual quality or performance for the target hardware.- Lights can have their shadow smoothly fade off with distance, then the light itself smoothly fade off as well.- Works with both the GLES3 and GLES2 renderers.- Written in performance-conscious GDScript. Easy to install and use, but scales to hundreds of LOD instances (and perhaps thousands on more powerful hardware).See the usage documentation at: https://github.com/godot-extended-libraries/godot-lodDemo project: https://godotengine.org/asset-library/asset/730