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Quick Information

Full documentation available in the repository:https://github.com/lowlevel-1989/YAML.gdA YAML parser written entirely in GDScript.YAML.gd allows you to parse YAML content directly within your projects without requiring C++ modules or compilation, making it easy to integrate and use on any platform supported by Godot.=== Running Basic Tests ===✔️ Test 1: Simple key-value pairs✔️ Test 2: Nested dictionaries✔️ Test 3: Simple lists✔️ Test 4: Mixed structures✔️ Test 5: Empty values➡️ Basic Tests: 5/5 passed=== Running Multiline Tests ===✔️ Test 1: Literal block✔️ Test 2: Folded block✔️ Test 3: Strip chomping✔️ Test 4: Keep chomping✔️ Test 5: Quoted string➡️ Multiline Tests: 5/5 passed=== Running Advanced Tests ===✔️ Test 1: Complex nested structure✔️ Test 2: Multiple levels of nesting✔️ Test 3: Mixed list types✔️ Test 4: Comments and empty lines✔️ Test 5: Miscellaneous edge cases➡️ Advanced Tests: 5/5 passed✅ **ALL TESTS PASSED**
YAML.gd 1.0.0
A YAML parser written entirely in GDScript.YAML.gd
allows you to parse YAML content directly within your projects without requiring C++ modules or compilation, making it easy to integrate and use on any platform supported by Godot.
Features
- 100% implemented in GDScript.
- No compilation needed – just drop it into your project.
- Supports:
- Simple and nested dictionaries.
- Lists and mixed structures (lists within dictionaries and vice versa).
- Empty/null values.
- Multiline blocks (
|
,>
). - Chomping modifiers (
|-
,|+
) and newline handling. - Quoted strings (single and double quotes).
- Inline comments and blank lines.
- Automatic type casting (
true
,false
, numbers,null
).
- Fully tested with a comprehensive test suite.
⚠️ Important Warning
Do not edit .yaml
files directly from the Godot editor.
The editor may automatically convert spaces to tabs, which breaks YAML syntax (YAML requires indentation using spaces only).
Use an external editor with proper configuration such as:
- Vim
- VSCode
- Sublime Text
- Notepad++
Make sure "tabs to spaces" is enabled.
Basic usage:
var parser = YAMLParser.new()
var yfile = FileAccess.open(
"res://assets/yaml_dot_gd/tests/yamls/basic/test_01.yaml",
FileAccess.READ)
var yaml = yfile.get_as_text()
yfile.close()
var result = parser.parse(yaml)
if typeof(result) == TYPE_DICTIONARY and result.has("name"):
print(result["name"])
Test Results
=== Running Basic Tests ===
✔️ Test 1: Simple key-value pairs
✔️ Test 2: Nested dictionaries
✔️ Test 3: Simple lists
✔️ Test 4: Mixed structures
✔️ Test 5: Empty values
➡️ Basic Tests: 5/5 passed
=== Running Multiline Tests ===
✔️ Test 1: Literal block
✔️ Test 2: Folded block
✔️ Test 3: Strip chomping
✔️ Test 4: Keep chomping
✔️ Test 5: Quoted string
➡️ Multiline Tests: 5/5 passed
=== Running Advanced Tests ===
✔️ Test 1: Complex nested structure
✔️ Test 2: Multiple levels of nesting
✔️ Test 3: Mixed list types
✔️ Test 4: Comments and empty lines
✔️ Test 5: Miscellaneous edge cases
➡️ Advanced Tests: 5/5 passed
✅ **ALL TESTS PASSED**
Full documentation available in the repository:
https://github.com/lowlevel-1989/YAML.gd
A YAML parser written entirely in GDScript.
YAML.gd allows you to parse YAML content directly within your projects without requiring C++ modules or compilation, making it easy to integrate and use on any platform supported by Godot.
=== Running Basic Tests ===
✔️ Test 1: Simple key-value pairs
✔️ Test 2: Nested dictionaries
✔️ Test 3: Simple lists
✔️ Test 4: Mixed structures
✔️ Test 5: Empty values
➡️ Basic Tests: 5/5 passed
=== Running Multiline Tests ===
✔️ Test 1: Literal block
✔️ Test 2: Folded block
✔️ Test 3: Strip chomping
✔️ Test 4: Keep chomping
✔️ Test 5: Quoted string
➡️ Multiline Tests: 5/5 passed
=== Running Advanced Tests ===
✔️ Test 1: Complex nested structure
✔️ Test 2: Multiple levels of nesting
✔️ Test 3: Mixed list types
✔️ Test 4: Comments and empty lines
✔️ Test 5: Miscellaneous edge cases
➡️ Advanced Tests: 5/5 passed
✅ **ALL TESTS PASSED**
Reviews
Quick Information

Full documentation available in the repository:https://github.com/lowlevel-1989/YAML.gdA YAML parser written entirely in GDScript.YAML.gd allows you to parse YAML content directly within your projects without requiring C++ modules or compilation, making it easy to integrate and use on any platform supported by Godot.=== Running Basic Tests ===✔️ Test 1: Simple key-value pairs✔️ Test 2: Nested dictionaries✔️ Test 3: Simple lists✔️ Test 4: Mixed structures✔️ Test 5: Empty values➡️ Basic Tests: 5/5 passed=== Running Multiline Tests ===✔️ Test 1: Literal block✔️ Test 2: Folded block✔️ Test 3: Strip chomping✔️ Test 4: Keep chomping✔️ Test 5: Quoted string➡️ Multiline Tests: 5/5 passed=== Running Advanced Tests ===✔️ Test 1: Complex nested structure✔️ Test 2: Multiple levels of nesting✔️ Test 3: Mixed list types✔️ Test 4: Comments and empty lines✔️ Test 5: Miscellaneous edge cases➡️ Advanced Tests: 5/5 passed✅ **ALL TESTS PASSED**