TileCellManager

An asset by TheCowOhBoy
The page banner background of a mountain and forest
TileCellManager hero image

Quick Information

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TileCellManager icon image
TheCowOhBoy
TileCellManager

Work with the tile selected right on the bottom-panel.

Supported Engine Version
3.2
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
4 years ago
Git URL
Issue URL

Godot Tile Cell Manager Plugin

By TheCowOhBoy, Built for Godot 3.2

Overview

Tile Cell Manager is a plugin for Godot that adds a new tab on the bottom-panel when you are dealing with tiles. It facilitates level creation and makes it more directly.

Features

  • Tile thumbnail
  • Cell id viewer
  • Change name, Z-index or Modulation of the selected tile

Usage

Level Creation

Instead of entering into the TileSet inspector so you can edit a tile, you just edit right in the tab.

Notes

I'll add more properties as I learn how to. Actually, I'm planning on doing a lot of things - I've already tested them and I know it will work, so my struggle is more about the plugin creation, for now. Anyway, thanks a lot and, of course, any feedback is welcomed!

Work with the tile selected right on the bottom-panel.

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Quick Information

0 ratings
TileCellManager icon image
TheCowOhBoy
TileCellManager

Work with the tile selected right on the bottom-panel.

Supported Engine Version
3.2
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
4 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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