Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
SCML importer for GODOT. Written to convert BrashMonkey Spriter created characters and animations into a Godot scene and animations.v0.7 Now in the form of an importer plugin handling scml files instead of being a dock (Thank you nikibobi).v0.7.2 * Basic support for objects moving between parents by maintaining separate instances * Exposed more configuration options on importer plugin settingsv0.7.4 * Fixed issue with obj_info type sprite nodes and nodes using realname values
Godot SCML Importer
Godot is an awesome engine. Anyone using it deserves to be able to use the excellent resource and tools that exist along-side it. ne of these is Spriter from BrashMonkey. I had access to a number of animated character that I wanted to use with Godot and I didn't want to need to recreate the animations that I already had.
Usage
- install plugin
- enable plugin
- import scml along with images maintaining the relativity that the SCML expects
- open the scml file in godot using the FileSystem dock
- adjust import settings using the godot import tab (first animation from file chosen as rest pose unless specified)
Tested/supported
- Godot
- 3.1.1
- Spriter SCML generator versions
- r11
Not currently supported
- absolute values as found in e.g. generator version b5.95 that the GreyGuy sample comes with
SCML importer for GODOT. Written to convert BrashMonkey Spriter created characters and animations into a Godot scene and animations.
v0.7 Now in the form of an importer plugin handling scml files instead of being a dock (Thank you nikibobi).
v0.7.2
* Basic support for objects moving between parents by maintaining separate instances
* Exposed more configuration options on importer plugin settings
v0.7.4
* Fixed issue with obj_info type sprite nodes and nodes using realname values
Reviews
Quick Information
SCML importer for GODOT. Written to convert BrashMonkey Spriter created characters and animations into a Godot scene and animations.v0.7 Now in the form of an importer plugin handling scml files instead of being a dock (Thank you nikibobi).v0.7.2 * Basic support for objects moving between parents by maintaining separate instances * Exposed more configuration options on importer plugin settingsv0.7.4 * Fixed issue with obj_info type sprite nodes and nodes using realname values