SCML importer

An asset by wojciechm
The page banner background of a mountain and forest
SCML importer hero image

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wojciechm
SCML importer

SCML importer for GODOT. Written to convert BrashMonkey Spriter created characters and animations into a Godot scene and animations.v0.7 Now in the form of an importer plugin handling scml files instead of being a dock (Thank you nikibobi).v0.7.2 * Basic support for objects moving between parents by maintaining separate instances * Exposed more configuration options on importer plugin settingsv0.7.4 * Fixed issue with obj_info type sprite nodes and nodes using realname values

Supported Engine Version
3.2
Version String
0.7.4
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Godot SCML Importer

Godot is an awesome engine. Anyone using it deserves to be able to use the excellent resource and tools that exist along-side it. ne of these is Spriter from BrashMonkey. I had access to a number of animated character that I wanted to use with Godot and I didn't want to need to recreate the animations that I already had.

Usage

  • install plugin
  • enable plugin
  • import scml along with images maintaining the relativity that the SCML expects
  • open the scml file in godot using the FileSystem dock
  • adjust import settings using the godot import tab (first animation from file chosen as rest pose unless specified)

Tested/supported

  • Godot
    • 3.1.1
  • Spriter SCML generator versions
    • r11

Not currently supported

  • absolute values as found in e.g. generator version b5.95 that the GreyGuy sample comes with

SCML importer for GODOT. Written to convert BrashMonkey Spriter created characters and animations into a Godot scene and animations.

v0.7 Now in the form of an importer plugin handling scml files instead of being a dock (Thank you nikibobi).

v0.7.2
* Basic support for objects moving between parents by maintaining separate instances
* Exposed more configuration options on importer plugin settings

v0.7.4
* Fixed issue with obj_info type sprite nodes and nodes using realname values

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Quick Information

0 ratings
SCML importer icon image
wojciechm
SCML importer

SCML importer for GODOT. Written to convert BrashMonkey Spriter created characters and animations into a Godot scene and animations.v0.7 Now in the form of an importer plugin handling scml files instead of being a dock (Thank you nikibobi).v0.7.2 * Basic support for objects moving between parents by maintaining separate instances * Exposed more configuration options on importer plugin settingsv0.7.4 * Fixed issue with obj_info type sprite nodes and nodes using realname values

Supported Engine Version
3.2
Version String
0.7.4
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers